Form 02-B · First look briefing · Sample deck on file
Uncut Gems
A debt-buried Diamond District jeweler stakes a smuggled black opal's entire sale on one basketball game, betting his life on a parlay that lands the instant his luck turns lethal.
> A man this loud has never been this quiet on a phone with no signal.
> Every door in his life locks from the wrong side.
> Win the bet. Buzz the door. Find out which one kills you.
Synopsis
Howard Nagy runs a buzzer-locked jewelry office on 47th Street and a parallel debt he services by gambling the money he doesn't have. When a 600-carat black opal arrives smuggled inside a crate of vacuum-sealed fish, he sees the score that pays off everyone at once — his loan shark Jim, his bookie Anthony, his furious brother in Miami. Instead, basketball superstar Amare falls in love with the stone and begs to borrow it for one night, and Howard's clean exit dissolves into a week of doors that won't open in time. His loan shark's men trail him through his daughter's school play. His mistress Sadie and his wife Dina pull him in opposite directions while the phone never stops ringing. A Christie's appraisal goes badly; a rigged auction goes worse. Every plan Howard makes is really a bet, and every bet needs one more day he doesn't have. As the noise tightens and the people he owes close in from the sidewalk and the elevator, Howard chases the single impossible parlay that could clear all of it — or end him.
Themes
Compulsion and self-destruction
Howard cannot stop placing the next bet even when winning would be enough; he turns a $175,000 gem sale into a wager on a single game, choosing the rush over the exit at every fork.
Debt and the closing trap
Jim's 48-hour, $250k ultimatum is the clock the whole film runs on, and the office's buzzer-locked glass vestibule literalizes it — a space designed to keep danger out that ends up sealing everyone inside.
Greed and the seductive value of a stone
The opal's worth is pure belief: Amare is convinced it powers his game, while a Christie's appraisal quietly reveals it as an ordinary Welo stone, far below what Howard swears it's worth.
Hustle, performance and double lives
Howard runs a mistress in Manhattan and a family in Forest Hills, threatens to trash Sadie's suitcase then hides it in the stairwell — the threats are theater, the lies are the only thing he finishes.
Luck, faith and fatal timing
The parlay lands; the timing kills. Howard's biggest win arrives in the same breath as the men he locked out, the recurring trip inside the gem bookending a story where fortune and catastrophe share the same instant.
Scope at a Glance
approx. 28-36 meaningful location moves, though three hubs (the KMA office across 24 scenes, the school across 13, Howard's apartment across 15) absorb much of the schedule
The real pressure points are the dense midtown street work in the Diamond District, the heavy night load (52 night scenes including the school-flight labyrinth), child performers in the play and dinner sequences, and two rigging-grade stunts — the sledgehammer hoisted up the building facade and Howard dangled upside down from a 12th-story window.
Atmosphere
This is a film with no off switch. From the moment the boxing-gym bell resolves out of that first plunge inside the opal, the air is overlapping voices, ringing phones, and somebody always wanting to be paid. Howard Nagy moves through it sweating, buzzing two doors at a time, half a sentence ahead of the people closing in. The energy is not action-movie kinetic, it is the kinetic of a man who has overdrawn every account in his life at once. Watch how the KMA showroom plays in scene 25: Larry corners him for the debt while Dina storms in screaming about the overdrawn account, all of it caged behind the buzzer-controlled double doors. Nobody can leave. The room itself is a trap dressed as a business. The light is glassy and hard. Diamond-district fluorescents bounce off showcases, security monitors glow, the loupe goes to the eye, and across town six and seven flat-screens burn at once in Howard's faux-marble bachelor pad, where he powers them up one by one and tells Amare's post-game interview that he loves him. Surfaces everywhere reflect and accuse: the mismatched fingerprint smudges on the mirrored bedroom walls that seed his jealousy, the bulletproof glass vestibule that pays off twice, the Taxi-TV he swats off in cold fury. Even tenderness happens against tile and steam, whether it is the Miami headlock pitch against pink bathroom tile or the shampoo Sadie keeps pouring over his head until he tears the curtain aside. The pace is compulsion, not suspense. Howard does not get cornered and then make a plan, he gets cornered and doubles the bet. On South Beach he zooms into spreads on a sports-betting site until his phone dies and a jogger's dog tackles him to the sand. In the Mirage he buys all seven blackjack hands himself, bluffs a fake bank number into his phone, and busts on five. The recurring trip inside the gem is the only stillness the movie allows, a hauntingly beautiful swirl of color and light that keeps promising transcendence and keeps cutting back to a man begging for forty-eight more hours. By the time Robert shears off a chunk of his hair with an electric razor in the back of the limo, dread has stopped being an event and become the weather. A week later you remember the textures of pressure more than the plot: the hot sooty boiler Howard wedges behind in the school basement, burning his own arm while Robert scorches a matching hand searching for him. The sledgehammer hauled up the building facade on twine and a dumbbell, swinging wild and cracking a stranger's window. The 600-carat opal pulled wet from a vacuum-sealed fish. And the last image, the camera diving into the bullet wound and through it into the kaleidoscopic gem-scape, the only place in this whole screaming city that was ever quiet.
Tonal Descriptors
Reference Points
long lenses crowding faces in dense rooms, overlapping non-actors, the camera trapped in the scrum with the protagonist.
for the inside-the-gem sequences, immersive fields of saturated color that read as physical space, not effect.
the harsh, intimate texture of Sadie in the bathtub, the garish nouveau-riche apartment, glamour and squalor in the same frame.
the buzzer vestibules, the loupe close-ups, the showcase glare, the real texture of 47th Street's caged jewelry trade.
the phosphorescent grids of lines and scores Howard drowns in at the Mirage and Foxwoods, information as compulsion.
celestial arpeggios over urban dread, the sound of beauty hovering above a man wrecking himself.
Music & Sound
The score should feel synthetic, pulsing, and slightly celestial, the opposite of the human chaos it rides over. When twinkling electronic music fades in as the camera moves into the opal in scene 2, that sound is the film's secret heartbeat: a shimmering, arpeggiated synth world that returns each time the camera plunges into the gem and resolves, in the final scene, into a crystalline soundscape rising over Howard's descent into the stone. Keep it analog-warm and otherworldly, a cosmic counterweight to a movie that is otherwise wall-to-wall argument. Most of the film, though, music should get out of the way and let the city do the work. The heavy lifting belongs to overlapping dialogue, ringing phones, and the specific noise of money: a money counter ripping through Howard's cash at the Mirage chip exchange, the betting ticker and bank of flat-screens in the sports book, the deafening hip-hop at Greenhouse where Paris taunts Howard that his girl has "bladder problems" and tips him to the bathroom. Diegetic sound carries the film's cruelest comedy too, Demany's voicemail greeting sampling Biggie's "Gimme the Loot / Gimme One More Chance" every time the gem comes up overdue, blasting Privelej's "All About the Money" in the red Lexus on the BQE. Let scored music and street noise fight for the same frequencies; the dissonance is the point. When the music drops out entirely, the sound design should clamp down to pressure: the magnetic-release door buzzing and jamming as Amare's bodyguards sweat in the glass vestibule, the dead-phone silence of the school hallway as the exit doors prove locked, the fifteen-second power cry Howard lets loose against the slammed metal service doors in the back alley. The final stretch should ride a single sustained tension under Amare's slow-motion highlights, then snap to the report of Robert's gun the moment Howard buzzes the door open.
Soundtrack References
steal the neon-synth panic engine, arpeggios that mimic a racing pulse and never let a scene breathe.
the relentless, hypnotic electronic churn that turns a confined space into a pressure cooker without a traditional score.
borrow the analog synth dread laid over sweaty, grinding desperation, machine textures against human ruin.
take the way warm, fragile keys hover over horror, the unexpected tenderness inside something coming apart.
Color Palette
the shifting teal-and-violet swirl of the inside-the-gem trips, the only beauty the film fully surrenders to, bookending the cold-open mine and the final wound.
the hard cool wash of the KMA showroom, where buzzer doors cage Larry, Dina, and Howard together under glass in scene 25.
Nadav's dozen chains and Rolex, Ray's red Cobra-chain pyramid of $10,000 bundles, the gold Howard keeps unbuckling off his own wrist to stall a debt.
the greased black of the school basement where Howard hides behind the boiler, reddened and torn, his phone dying as the exit doors lock.
Amare's elbows crashing bloodied through the showcase, and the point-blank gunshot to Howard's face the instant his luck finally pays.
Similar Moods
the same airless, sweat-soaked velocity of a man digging the hole deeper with every move he makes to climb out.
the claustrophobic ethnic-neighborhood pressure, debt and loyalty and small-time hustle turning lethal in familiar rooms.
a long night of one cornered man talking, charming, and lying his way past the people sent to collect, dread curdling under the camaraderie.
an unexpected sibling, the same overwhelmed-male nervous system, garish blown-out color and sudden tenderness erupting inside the panic.
Scenes
OPAL MINE - ETHIOPIA
unrestA fist fight between white foremen and black miners erupts into a full riot, and two men slip into the mine under cover of chaos
- Characters
- MAN 1; MAN 2
- Props
- translators
- Wardrobe
- Standard
- VFX/Stunts
- Riot crowd choreography; fist fight
- Notes
- Cold open establishing the origin of the opal.
- Camera
- Wide establishing shot, slightly elevated
- Lighting
- Hard equatorial midday sun, deep cast shadows
- Mood
- Unrest
OPAL MINE - ETHIOPIA
wonderMan 2 grinds windows into a grapefruit-sized rock and the camera plunges inside the gem into a shifting melange of abstract color and light
- Characters
- MAN 1; MAN 2
- Props
- head lamps; ragged t-shirt; screw driver; electric grinding sander; uncut black opal
- Wardrobe
- Standard
- VFX/Stunts
- Psychedelic journey-into-the-gem visual sequence
- Notes
- UNCUT GEMS title and opening credits play over the trip inside the opal; the metallic shimmer resolves into a boxing gym bell. Music: twinkling electronic music fades in as camera moves into the gem.
- Camera
- Push-in toward the gem, ending on extreme macro
- Lighting
- Headlamp pools in near-total darkness, gem self-illuminating
- Mood
- Wonder
UNIVERSAL BOXING GYM, QUEENS, NY - RING
introductionNadav, unibrowed and dim, takes three shots to the head center-ring as Arthur cheers ringside
- Characters
- NADAV; ARTHUR
- Props
- boxing gym bell; boxing gloves
- Wardrobe
- Standard
- VFX/Stunts
- Boxing match
- Notes
- None
- Camera
- Low ringside angle looking up into the ring
- Lighting
- Harsh caged overhead gym lamps, dark surround
- Mood
- Brutal
UNIVERSAL BOXING GYM, QUEENS, NY - LOCKERROOM - AFTER
camaraderieA naked Nadav changes at his locker while Arthur invites him out to Glazz
- Characters
- NADAV; ARTHUR
- Props
- locker
- Wardrobe
- Nadav naked, changing
- Notes
- None
- Camera
- Medium two-shot at bench height
- Lighting
- Flat green fluorescent overhead
- Mood
- Casual
NADAV'S APARTMENT, SUNNYSIDE QUEENS - BEDROOM - AFTER
foreshadowingNadav clasps a star-of-David chain and a gold Rolex over his cologned body as Arthur watches from the bed and opens the window to smoke
- Characters
- NADAV; ARTHUR
- Props
- gold chains; star of David pendant; gold Rolex watch; mirror; cologne
- Wardrobe
- Nadav adorned with a dozen gold chains and a gold Rolex
- Notes
- Arthur opening the window plants the robbery; the Rolex and chains recur as the stolen jewelry.
- Camera
- Medium shot, mirror reflection visible
- Lighting
- Warm low bedside lamp, cold spill from the cracked window
- Mood
- Foreboding
GLAZZ NIGHT CLUB - AFTER
uneaseNadav, one of a few white faces in the club, clings to Arthur and Dev as they flirt at the bar
- Characters
- NADAV; ARTHUR; DEV
- Wardrobe
- Standard
- Notes
- Implied club music.
- Camera
- Medium shot, shallow depth, crowd compressed around them
- Lighting
- Saturated club neon, magenta and blue washes
- Mood
- Unease
NADAV'S APARTMENT, BUILDING HALLWAY - 12AM
calm-beforeA drunk Nadav fumbles down his hallway and unlocks his door
- Characters
- NADAV
- Props
- apartment keys
- Wardrobe
- Standard
- Notes
- None
- Camera
- Wide hallway shot, character small in frame
- Lighting
- Dim hallway sconces, one flickering
- Mood
- Stupor
NADAV'S APARTMENT - AFTER
panicNadav discovers his apartment ransacked, bursts into tears, and frantically dials Howard
- Characters
- NADAV
- Props
- overturned bed; emptied dresser drawers; broken mirror; phone
- Wardrobe
- Standard
- Notes
- The robbery that triggers Howard's introduction.
- Camera
- Wide, character centered amid the wreckage
- Lighting
- Single harsh overhead bulb, cold and unflattering
- Mood
- Panic
NADAV'S APARTMENT, SUNNYSIDE QUEENS - AFTER
revelationNadav pries up a floorboard to reveal a Duane Reade bag stuffed with $235,000 in cash, which he hands over to Howard
- Characters
- NADAV; HOWARD; GABI; CARMELLE
- Props
- metal shim; floor board; Duane Reade bag of cash ($235,000); Howard's phone; $40 cash
- Wardrobe
- Standard
- Notes
- Howard takes the inheritance cash and rushes off as Gabi and Carmelle blow up his phone; the Duane Reade bag of cash recurs through the Miami/Vegas run.
- Camera
- Medium, low angle from floor level on the lifted bag
- Lighting
- Practical apartment lamps, warm and uneven
- Mood
- Revelation
LAGUARDIA AIRPORT - 2 AM
momentumHoward peels bills from the Duane Reade bag to pay a cab and rushes into the terminal
- Characters
- HOWARD
- Props
- Duane Reade bag of cash
- Wardrobe
- Standard
- Notes
- None
- Camera
- Medium tracking shot following him toward the doors
- Lighting
- Orange sodium curb lamps against cold terminal glow
- Mood
- Momentum
MIAMI HIGH RISE APARTMENT BUILDING - 6 AM
confrontationCarmelle answers the door in a nightgown, bursts into rage, and jerks Howard into the apartment by the wrist
- Characters
- HOWARD; CARMELLE
- Wardrobe
- Carmelle in a nightgown
- Notes
- Exterior hallway overlooks South Beach Miami.
- Camera
- Medium two-shot at the doorway, city visible behind
- Lighting
- Soft pink-and-blue Miami dawn, dim interior beyond
- Mood
- Confrontation
GABI NAGY'S APARTMENT, LIVING ROOM
tensionHoward surveys a stripped, empty room furnished with only two metal folding chairs and a card table as Carmelle shoves a $17,000 invoice in his face
- Characters
- HOWARD; CARMELLE
- Props
- two metal folding chairs; card table; printed invoice note ($17,000 sofa set)
- Wardrobe
- Standard
- Notes
- The script attributes some of this dialogue to a 'LOUSIE' cue, but the speaker is Carmelle in the room.
- Camera
- Wide shot emphasizing the empty room around them
- Lighting
- Flat blown-out daylight through bare windows
- Mood
- Tension
GABI NAGY'S APARTMENT, BATHROOM
desperationHoward locks himself in the steam-filled bathroom, takes a naked Gabi into a headlock against pink tile, and pitches his rescue plan
- Characters
- HOWARD; GABI; CARMELLE
- Props
- towel; shower curtain; $50,000 cash
- Wardrobe
- Gabi naked, in the shower
- VFX/Stunts
- Headlock struggle / scuffle against tile wall
- Notes
- Carmelle berates from offscreen behind the locked door.
- Camera
- Tight medium shot in the cramped bathroom
- Lighting
- Diffused, steam-softened bathroom light, no shadows
- Mood
- Desperation
MIAMI STREET, NEAR BEACH - 7 AM
pressureHoward strides the morning street smoking, pleading with Jim by phone that he can put 175 grand into the accounts the second the bank opens
- Characters
- HOWARD; JIM
- Props
- cigarette; phone
- Wardrobe
- Standard
- Notes
- Establishes Howard's debt to Jim; Jim is heard only by phone here.
- Camera
- Tracking shot moving alongside him
- Lighting
- Golden low-angle morning sun, long shadows
- Mood
- Pressure
BEACH, SOUTH BEACH MIAMI
compulsionBarely listening to Jim, Howard opens a sports betting site on speaker and zooms into spreads until his phone dies; a jogger's dog tackles him to the sand
- Characters
- HOWARD; JIM
- Props
- phone (sports betting site); Duane Reade bag of cash
- Wardrobe
- Standard
- Notes
- A jogger and his dog appear; Howard plays with the dog like a kid. Jim heard via speakerphone.
- Camera
- Wide shot, figures small against the beach
- Lighting
- Brilliant flat midday beach sun
- Mood
- Compulsion
AIRPLANE - DAYTIME, 30,000 FEET
restlessnessFirst-class Howard compulsively rips luxury-item pages out of a SkyMall magazine and pockets them while sipping Coke Zero
- Characters
- HOWARD
- Props
- Coke Zero; SkyMall Magazine
- Wardrobe
- Standard
- Notes
- None
- Camera
- Medium close-up across the cabin seat
- Lighting
- Cool flat cabin light, bright window glare
- Mood
- Restlessness
MIRAGE CASINO, LAS VEGAS - CHIP EXCHANGE - DAYTIME
maniaA money counter rips through Howard's cash and a slow zoom into the digital counter leads into a manic montage of him winning at craps, roulette and poker
- Characters
- HOWARD; TELLER
- Props
- Duane Reade bag of cash; money counter; $500 chips
- Wardrobe
- Standard
- Notes
- Montage of gambling wins.
- Camera
- Tight on the money counter and his watching face
- Lighting
- Windowless casino glow, warm and artificial
- Mood
- Mania
MIRAGE CASINO, LAS VEGAS - SPORTS BOOK - AFTER
escalationSurrounded by flat-screens of scores and lines, Howard lays a 60-grand multi-leg parlay plus a 40-grand college-football parlay
- Characters
- HOWARD; TELLER
- Props
- betting ticker; flat-screen TVs
- Wardrobe
- Standard
- Notes
- None
- Camera
- Wide low angle, man dwarfed by the screen wall
- Lighting
- Saturated glow from dozens of TV screens
- Mood
- Escalation
MIRAGE CASINO, LAS VEGAS - NEAR SPORTS BOOK
hubrisHoward buys all seven blackjack hands himself, bluffs a fake bank-transaction number into his phone, then busts on five of his seven hands
- Characters
- HOWARD; DEALER; WAITRESS
- Props
- $1,000 chips; glass of sparkling water; $50 chip tip; phone; ESPN on TVs
- Wardrobe
- Standard
- Notes
- ESPN airs a Ray Forecaster interview hyping a $70 million Vaidana fight; Howard fields a phone call about the unclear bank transfer.
- Camera
- High three-quarter angle over the felt
- Lighting
- Pooled table downlight, dark casino surround
- Mood
- Hubris
BELLAGIO HOTEL, LAS VEGAS - PRESIDENTIAL SUITE
hustleHoward photographs himself with Ray in front of a pyramid of $10,000 bundles and bedazzled jewelry, then begs Ray to peel off 50 grand 'from one bettor to another'
- Characters
- HOWARD; RAY; PAC; REG
- Props
- briefcase of bedazzled jewelry; money sign pinky ring; red diamond Cobra chain; pyramid of $10,000 bundles; Championship Belt; bong; champagne; Ray's three phones; camera/phone (Instagram); fake Rolex day-dates
- Wardrobe
- Ray in sunglasses; puts the red diamond Cobra chain around his neck
- Notes
- Howard sells Ray the red Cobra chain for 40 and admits losing 340 grand that day. Pac and Reg are Ray's bodyguards/entourage.
- Camera
- Medium two-shot over the loaded table
- Lighting
- Warm interior lamps, blue dusk and Strip neon through glass
- Mood
- Hustle
TETERBOROUGH PRIVATE AIRPORT - ARRIVALS - EARLY MORNING
transitionHoward carries Ray's two kids off the tarmac, double-kisses Ray's wife goodbye, then climbs into Yussi's white BMW
- Characters
- HOWARD; YUSSI
- Props
- blacked-out SUV; white 7-series BMW; bottle of water
- Wardrobe
- Standard
- Notes
- Ray's family flies him back east; Yussi is Howard's brother-in-law.
- Camera
- Wide tracking shot across the tarmac
- Lighting
- Low pale dawn light, long tarmac shadows
- Mood
- Transition
DIAMOND DISTRICT - 46TH STREET BTW 6TH AND 5TH - 11 AM
arrivalHoward and Yussi jaywalk 46th Street into an arcade throughway, Howard carrying flowers and a shopping bag
- Characters
- HOWARD; YUSSI
- Props
- flowers; shopping bag
- Wardrobe
- Standard
- Notes
- None
- Camera
- Medium tracking shot following them through traffic
- Lighting
- Overcast diffuse city daylight
- Mood
- Arrival
47TH STREET JEWELRY ARCADE
textureHoward cuts through a maze of glass showcases and Hasidic card-players, then slides a dealer's hot lunch off the counter in passing
- Characters
- HOWARD; YUSSI; JOSHUA
- Props
- glass showcases; playing cards; plate of hot food
- Wardrobe
- Standard
- Notes
- The arcade connects 46th to 47th Street; Joshua is a dealer who holds Howard's merchandise.
- Camera
- Tracking shot moving with him down the arcade
- Lighting
- Bright cool showcase lighting from all sides
- Mood
- Texture
47TH ST BETWEEN 6TH & 5TH AVE, THE DIAMOND DISTRICT - AFTER
temptationA street peddler flashes a diamond-encrusted Hublot at Howard, who can't help but glance before turning into his building
- Characters
- HOWARD; YUSSI; STREET PEDDLER
- Props
- diamond-encrusted Hublot watch
- Wardrobe
- Standard
- Notes
- None
- Camera
- Medium shot, watch in foreground, his glance behind
- Lighting
- Flat city daylight, hard glint off the watch
- Mood
- Temptation
KMA GEMS AND JEWELRY OFFICE - SHOWROOM
overwhelmLarry corners Howard for his debt as Dina storms in screaming about the overdrawn account, the buzzer-controlled double doors caging everyone inside
- Characters
- HOWARD; YUSSI; SADIE; JOANI; LARRY; WHITE GUY; DINA; ELAN; BODYGUARD 1; BODYGUARD 2
- Props
- tray of VVS2 diamonds; tweezer; security monitor / buzzer doors; flowers; bundle of cash; Howard's phone; briefcase; mezuzah
- Wardrobe
- Larry in a track suit, shaved head
- Notes
- Introduces the KMA showroom, Sadie, Joani, Dina, Elan and the buzzer-locked vestibule that pays off later. Bodyguards arrive to clear the room ahead of Amare's visit (next scene).
- Camera
- Wide, compressed depth, crowd pressing inward
- Lighting
- Bright showroom case lighting, no relief
- Mood
- Overwhelm
KMA GEMS AND JEWELRY OFFICE - BACKROOM
appeasementHoward secretly stuffs a handful of cash into Dina's jacket pocket and tells her to treat herself at Barney's
- Characters
- HOWARD; DINA
- Props
- handful of cash
- Wardrobe
- Dina now wearing sunglasses
- Notes
- Brief backroom beat between Howard and Dina nested inside the showroom sequence.
- Camera
- Tight two-shot, hands and pocket in focus
- Lighting
- Low warm backroom lamp, soft
- Mood
- Appeasement
KMA GEMS AND JEWELRY OFFICE - SHOWROOM
anticipationAmare and his entourage arrive; Amare quietly explores the showroom and admires Howard's celebrity photo wall while Privelej and Yussi haggle over Rolexes
- Characters
- HOWARD; YUSSI; SADIE; JOANI; LARRY; AMARE; DEMANY; PRIVELEJ; BODYGUARD 1; ELAN; WHITE GUY
- Props
- celebrity photo gallery; Day-date Rolex; jeweler's loupe; cushion ruby; hundred-dollar bill; Privelej's phone
- Wardrobe
- Amare wearing/displaying his wingspan; Privelej and Demany draped in jewelry
- Notes
- Larry is bounced as Amare arrives; Demany takes credit for bringing the basketball superstar.
- Camera
- Wide, the tall athlete dominant on one side
- Lighting
- Even showroom lighting, gold reflections
- Mood
- Anticipation
KMA GEMS AND JEWELRY OFFICE - BACKROOM
triumphHoward crowbars open a fish crate, slices through vacuum-sealed fish, and pulls out the 600-carat uncut Black Opal from a wet plastic bag
- Characters
- HOWARD; NADAV
- Props
- styrofoam/wooden fish crate; crowbar; vacuum-sealed fish; wet black plastic bag; uncut 600-carat Black Opal; loupe
- Wardrobe
- Standard
- Notes
- The hero opal arrives smuggled inside fish; this is the same gem from the Ethiopian mine cold open.
- Camera
- Close on hands lifting the opal from the fish
- Lighting
- Hard work-lamp downlight on the wet counter
- Mood
- Triumph
KMA GEMS AND JEWELRY OFFICE - SHOWROOM
enchantmentHoward presents the Black Opal and Amare leans on the glass case, transfixed, the loupe to his eye
- Characters
- HOWARD; NADAV; AMARE; JOANI; SADIE; DEMANY; PRIVELEJ; BODYGUARD 1
- Props
- uncut Black Opal; loupe; glass showcase
- Wardrobe
- Standard
- Notes
- Sets up Amare's fixation on the gem.
- Camera
- Over-the-shoulder onto the opal and his rapt eye
- Lighting
- Tight case downlight, gem catching fire
- Mood
- Enchantment
INSIDE THE GEMSTONE
transcendenceThe camera zooms into the opal for a hauntingly beautiful psychedelic trip of color, light and swirling abstract shapes
- Characters
- None
- Props
- Black Opal
- Wardrobe
- Standard
- VFX/Stunts
- Psychedelic inside-the-gem visual sequence
- Notes
- Recurring inside-the-gem motif, echoing the cold open and paying off in the final shot. Implied otherworldly tones.
- Camera
- Slow continuous push deeper into the abstract field
- Lighting
- Self-luminous, refracted internal glow
- Mood
- Transcendence
KMA GEMS AND JEWELRY OFFICE - SHOWROOM
fateful-decisionAmare's elbows crash through the glass showcase; bloodied and entranced, he begs to borrow the opal for one night in exchange for Instagram promotion
- Characters
- HOWARD; AMARE; JOANI; SADIE; DEMANY; PRIVELEJ; BODYGUARD 1
- Props
- shattered glass showcase; paper towels; Black Opal; Amare's phone (Instagram)
- Wardrobe
- Standard
- VFX/Stunts
- Breakaway glass showcase shatter — Amare's arms covered in blood
- Notes
- Howard lends the gem to Amare for one night; this loan drives the rest of the plot. Breakaway glass and blood FX needed.
- Camera
- Medium close on the bloodied arms and the gem
- Lighting
- Bright showroom light, glass glinting hard
- Mood
- Fervor
BORATTA'S RESTAURANT - EARLY EVENING
gambleHoward slides a manila envelope of 65 grand and a Rolex box across the table to bookie Anthony to place a five-team parlay
- Characters
- HOWARD; ANTHONY; WAITRESS
- Props
- steak; manila envelope ($65,000); Rolex watch box; diet coke; menu
- Wardrobe
- Standard
- Notes
- Anthony reluctantly takes Howard's action; this parlay pays off and is then seized by Jim.
- Camera
- Across-the-table two-shot, objects in foreground
- Lighting
- Warm low restaurant tungsten, pooled
- Mood
- Gamble
BAR
elationHoward claps like a circus seal as the bar TV announces Amare's mythical performance, his Instagram exploding with new followers
- Characters
- HOWARD; BARTENDER
- Props
- bar TV (Knicks game); phone (Instagram); $50 bill
- Wardrobe
- Standard
- Notes
- Amare plays a legendary game with the gem; an Instagram comment mocks Howard as a 'sweaty fatass JEWler.' Loud crowded sports bar ambience.
- Camera
- Medium, him beneath the TV, crowd around
- Lighting
- Mixed neon and TV-screen glow
- Mood
- Elation
3RD AVENUE - AFTER
vindicationHoward freezes on the sidewalk, grinning, as a broadcaster describes a bizarre intentional-timeout play that lands his triple-double parlay leg
- Characters
- HOWARD
- Props
- phone (listening to game audio)
- Wardrobe
- Standard
- Notes
- Howard's parlay hits; he ends up in front of Wollensky's steakhouse.
- Camera
- Medium, him still as the street moves around
- Lighting
- Warm storefront spill against dark street
- Mood
- Vindication
EAST 55TH STREET - AFTER
frightHoward leaves a takeout container and shoves $100s into a sleeping man's pocket, who springs up as a gaunt toothless horror show
- Characters
- HOWARD; HOMELESS GUY
- Props
- two Wollensky's takeout bags; food container; bankroll of $100s
- Wardrobe
- Standard
- Notes
- None
- Camera
- Low medium shot, the waking man lunging up
- Lighting
- Sodium streetlamp, harsh and yellow
- Mood
- Fright
HOWARD'S APARTMENT BUILDING - JUST AFTER
evasionThe doorman greets 'Nagy!' as Howard tells the concierge to say they've left town to anyone who comes by
- Characters
- HOWARD; ALEX DOORMAN; FRANK CONCIERGE
- Wardrobe
- Standard
- Notes
- Howard's Manhattan apartment, the one he shares with Sadie.
- Camera
- Medium, over the concierge desk
- Lighting
- Warm recessed lobby downlights on marble
- Mood
- Evasion
HOWARD'S APARTMENT - KITCHEN/LIVING ROOM - AFTER
homecomingHoward enters the garish nouveau-riche apartment littered with infomercial gadgets and a salt-water fish tank, calling for Sadie
- Characters
- HOWARD
- Props
- gizmos and gadgets; salt-water fish tank; keys; Wollensky's takeout
- Wardrobe
- Standard
- Notes
- Establishes the shiny black, faux-marble decor of Howard's bachelor pad.
- Camera
- Wide, him small in the showy apartment
- Lighting
- Cool fish-tank blue mixed with low warm lamps
- Mood
- Homecoming
HOWARD'S APARTMENT - THE BEDROOM
suspicionHoward moves through the messy mirrored bedroom and toward the bathroom, noting smudges on the mirrors
- Characters
- HOWARD
- Props
- California-King bed; mirrored walls with smudges
- Wardrobe
- Standard
- Notes
- The mirror smudges seed Howard's jealous suspicion of Sadie.
- Camera
- Medium, reflection in the smudged mirror
- Lighting
- Low bedside lamp, mirrors catching dim glints
- Mood
- Suspicion
HOWARD'S APARTMENT - BATHROOM
frictionSadie springs up covering herself in the tub as Howard, oblivious, fusses over cigarette smell and unpaid-rent messages
- Characters
- HOWARD; SADIE
- Props
- bathtub; toiletries; bathroom fan
- Wardrobe
- Sadie naked in the bathtub
- Notes
- None
- Camera
- Wide two-shot, tub and sink at opposite sides
- Lighting
- Bright cold bathroom light, hard
- Mood
- Friction
HOWARD'S APARTMENT - HOWARD'S BEDROOM
broodingHoward studies the mismatched fingerprints smudged on the mirror, then flicks on a 70-inch TV and leaves
- Characters
- HOWARD
- Props
- mirror smudges; 70-inch television
- Wardrobe
- Standard
- Notes
- None
- Camera
- Close on the smudges and his examining face
- Lighting
- Dim room, sudden cold TV flare
- Mood
- Brooding
HOWARD'S APARTMENT - KITCHEN/LIVING ROOM
infatuationHoward powers up six flat-screens one by one and tells Amare's giddy post-game TV interview 'I love you'
- Characters
- HOWARD
- Props
- six flat-screen TVs; remote; phone
- Wardrobe
- Standard
- Notes
- Howard leaves Demany a voicemail demanding the gem back by 9am.
- Camera
- Medium from behind, him facing the screen bank
- Lighting
- Multiplied TV glow, blue-white wash
- Mood
- Infatuation
HOWARD'S APARTMENT - HOWARD'S BEDROOM
humiliationHoward tears open the closet to expose a topless Sadie, accuses her of hiding someone, and crudely propositions her until she storms out
- Characters
- HOWARD; SADIE
- Props
- bedroom TV; closet; mirror smudges
- Wardrobe
- Sadie topless, changing into a nightgown
- Notes
- Howard leaves Demany a voicemail; ends on a slow-motion shot of Amare flying on TV.
- Camera
- Medium, closet revealed, both figures
- Lighting
- Cold TV glow and dim bedroom lamp
- Mood
- Humiliation
KMA GEMS AND JEWELRY OFFICE - BACKROOM
frustrationHoward glares at 10:30AM on his computer as Demany's Biggie-sampling voicemail picks up yet again
- Characters
- HOWARD; ELAN; NADAV; YUSSI
- Props
- speakerphone; computer clock
- Wardrobe
- Standard
- Notes
- Demany won't answer; the gem is overdue. Demany's voicemail: excerpt of Biggie's 'Gimme the Loot / Gimme One More Chance'.
- Camera
- Medium, computer clock prominent in frame
- Lighting
- Flat cool morning office light
- Mood
- Frustration
MIDTOWN STREET - DIAMOND DISTRICT - AFTER
deflectionLarry sidles up demanding his 80 grand; Howard unbuckles his own Rolex on the sidewalk and offers it as partial payment
- Characters
- HOWARD; LARRY
- Props
- Rolex watch ($28,000 new); phone
- Wardrobe
- Standard
- Notes
- Howard descends into the subway dodging Gabi's call.
- Camera
- Medium two-shot, watch held out between them
- Lighting
- Flat overcast city daylight
- Mood
- Deflection
BED-STUY PROJECTS
intrusionHoward walks past young men shooting dice on the project blacktop and enters a building
- Characters
- HOWARD
- Props
- dice
- Wardrobe
- Standard
- Notes
- None
- Camera
- Wide, dice game foreground, him crossing behind
- Lighting
- Warm low afternoon sun, long shadows
- Mood
- Intrusion
DEMANY'S APARTMENT
stallingA hungover Demany pours orange juice in no hurry while Howard insists they go pull the million-dollar gem back from Amare at practice
- Characters
- HOWARD; DEMANY
- Props
- orange juice; phone
- Wardrobe
- Standard
- Notes
- Demany insists Howard owes him the chain for the introduction.
- Camera
- Medium two-shot, juice pour in foreground
- Lighting
- Soft filtered daylight through blinds
- Mood
- Stalling
DEMANY'S LEXUS
banterHoward bobs his head to Privelej's track 'All About the Money' blasting in Demany's red Lexus on the BQE
- Characters
- HOWARD; DEMANY
- Props
- red Lexus; car stereo; Demany's phone
- Wardrobe
- Standard
- Notes
- Music cue: 'All About the Money' — hip-hop track produced by Demany & Troy Ave.
- Camera
- From the dashboard, both men in the cab
- Lighting
- Bright daylight flooding the windshield
- Mood
- Banter
KNICKS PRACTICE FACILITY - AFTER
betrayalDemany breezes past security into the locker room and disowns Howard, leaving him stranded and bribing the guard with two hundreds
- Characters
- HOWARD; DEMANY; SECURITY GUARD
- Props
- two hundred-dollar bills; phone
- Wardrobe
- Standard
- Notes
- Press gather; Demany abandons Howard at the door.
- Camera
- Medium, glass door dividing the two men
- Lighting
- Cool even institutional lighting
- Mood
- Betrayal
CITY STREET - AFTER
transitHoward rushes down a city street checking his phone
- Characters
- HOWARD
- Props
- phone
- Wardrobe
- Standard
- Notes
- None
- Camera
- Tracking shot following him through the crowd
- Lighting
- Flat overcast daylight
- Mood
- Transit
LACE STRIP CLUB
gut-punchAnthony reveals there's no money — Jim recognized Howard's parlay and seized the 65 grand against his $375k debt — and hands the Rolex box back
- Characters
- HOWARD; ANTHONY
- Props
- Rolex watch box
- Wardrobe
- Standard
- Notes
- Howard's winning bet is taken straight up by Jim; the debt tightens.
- Camera
- Across-the-table two-shot, watch box centered
- Lighting
- Low red club light, blue stage spill behind
- Mood
- Gut-punch
SCHOOL BUILDING, QUEENS, NY
arrivalHoward pushes through a crowd into the school building for his kids' play
- Characters
- HOWARD
- Wardrobe
- Standard
- Notes
- None
- Camera
- Medium, him cutting through the entrance crowd
- Lighting
- Warm doorway glow against night blue
- Mood
- Arrival
SCHOOL AUDITORIUM - AFTER
dreadHoward's playful mood curdles when he spots two out-of-place heavies, Tuna and Robert, staring at him from ten rows back
- Characters
- HOWARD; DINA; EDDIE; BENI; TUNA; ROBERT
- Props
- iPhone game (Knightmare Tower); Snow White banner; mountain scenery set
- Wardrobe
- Standard
- Notes
- Jim's men, Tuna and Robert, track Howard to his children's school play.
- Camera
- Over-the-shoulder, the two watchers in the back rows
- Lighting
- Dim auditorium house light, lit stage beyond
- Mood
- Dread
SCHOOL AUDITORIUM - 10 ROWS BACK
threatRobert smiles with a fixed, menacing look as he tells Howard they're 'here to enjoy the play'
- Characters
- HOWARD; TUNA; ROBERT
- Wardrobe
- Standard
- Notes
- None
- Camera
- Tight on the smiling enforcer's face
- Lighting
- Low ambient stage spill, faces half-shadowed
- Mood
- Threat
SCHOOL HALLWAY
alarmHoward phones Jim to protest the school ambush as Robert and Tuna round into the hallway
- Characters
- HOWARD; TUNA; ROBERT
- Props
- phone
- Wardrobe
- Standard
- Notes
- None
- Camera
- Deep-focus hallway, pursuers entering far end
- Lighting
- Flat fluorescent corridor light
- Mood
- Alarm
ANOTHER SCHOOL HALLWAY
chaseHoward tries locked doors and slips through an open one just as his pursuers turn the corner
- Characters
- HOWARD; TUNA; ROBERT
- Props
- locked doors
- Wardrobe
- Standard
- Notes
- None
- Camera
- Wide, him slipping through as they appear
- Lighting
- Low corridor light, single lit doorway
- Mood
- Chase
SCHOOL AUDITORIUM - BACK STAGE
tendernessCutting through the costumed children backstage, Howard pauses to tell his daughter Marcel she's going to kill them
- Characters
- HOWARD; MARCEL; TEACHER
- Props
- stage set pieces; costumes
- Wardrobe
- Marcel in Snow White costume
- Notes
- Marcel is Howard and Dina's daughter, playing Snow White.
- Camera
- Low medium, father crouched to the child's level
- Lighting
- Warm side spill from stage wings
- Mood
- Tenderness
SCHOOL STAIRWELL
flightHoward scurries down into a labyrinth of dark basement corridors toward the boiler room
- Characters
- HOWARD
- Wardrobe
- Standard
- Notes
- None
- Camera
- High angle down the stairwell after him
- Lighting
- Single caged stairwell bulb, deep shadow below
- Mood
- Flight
SCHOOL BOILER ROOM - SAME TIME
suspenseHoward wedges himself behind the hot sooty boiler, burning his arm, as Robert searches and scorches his own hand on the same metal
- Characters
- HOWARD; TUNA; ROBERT
- Props
- boiler; phone (no signal)
- Wardrobe
- Standard
- Notes
- Robert and Tuna are heard offscreen; the burned hand mirrors Howard's burn.
- Camera
- Tight, low, him crushed into the boiler gap
- Lighting
- Minimal, dull orange glow off hot metal
- Mood
- Suspense
SCHOOL AUDITORIUM
ironyOnstage, Marcel's Snow White bites the poisoned apple and drops dead as the Queen laughs maniacally and Dina checks her phone, irritated
- Characters
- MARCEL; QUEEN; DINA
- Props
- poisoned apple prop; phone
- Wardrobe
- Queen as an old-hag costume; Marcel as Snow White
- Notes
- The play continues without Howard; Dina seethes at his absence.
- Camera
- Wide from the seats, stage and mother in frame
- Lighting
- Bright stage wash, dark auditorium, phone glow
- Mood
- Irony
SCHOOL BOILER ROOM - MUCH LATER
exhaustionReddened and covered in soot and grease, Howard slips out from behind the boiler and lights his way with a dying phone
- Characters
- HOWARD
- Props
- phone (used as flashlight)
- Wardrobe
- Howard covered in soot and grease, reddened from heat, torn
- Notes
- None
- Camera
- Tight, him emerging lit by the phone
- Lighting
- Faint phone screen as sole source, deep dark
- Mood
- Exhaustion
SCHOOL HALLWAY - AFTER
entrapmentHoward finds the exit doors locked and the hall plunges dark as his phone dies
- Characters
- HOWARD
- Props
- locked exit doors; phone (dies)
- Wardrobe
- Standard
- Notes
- None
- Camera
- Wide, him small at the locked doors
- Lighting
- Failing phone then near-darkness, faint exit-sign red
- Mood
- Entrapment
SCHOOL BASEMENT
escapeHoward finds a loose sublevel window, stacks boxes, and squeezes through it
- Characters
- HOWARD
- Props
- sublevel windows; boxes
- Wardrobe
- Standard
- Notes
- None
- Camera
- Low angle up at him squeezing through the window
- Lighting
- Dim basement, pale moonlight at the window
- Mood
- Escape
SCHOOL PLAYGROUND
ambushHoward scales the playground fence ripping his pants, only for a limo to pull up and a man to whack him in the back with a mini baseball bat
- Characters
- HOWARD; JIM; ROBERT; TUNA
- Props
- chain-link fence; limo; mini baseball bat
- Wardrobe
- Howard's pants ripped
- VFX/Stunts
- Fence climb; baseball-bat strike to the back, Howard falls
- Notes
- Jim's limo intercepts Howard; Jim is revealed in the car window.
- Camera
- Wide, fence and limo and the strike in one frame
- Lighting
- Limo headlights raking the dark playground
- Mood
- Ambush
LIMOUSINE
intimidationRobert shears off a chunk of Howard's hair with an electric razor and punches him as Jim gives him a 48-hour, $250k ultimatum
- Characters
- HOWARD; JIM; ROBERT; TUNA; MICHAEL THE DRIVER
- Props
- electric razor; $250,000 ultimatum
- Wardrobe
- Howard now missing a chunk of hair
- VFX/Stunts
- Chest punch; razor shearing Howard's hair
- Notes
- Jim gives Howard until Wednesday to pay $250k; Howard talks them into going to Greenhouse to meet Amare and Privelej.
- Camera
- Tight interior, razor and the watching shark
- Lighting
- Passing streetlights strobing through dark glass
- Mood
- Intimidation
GREENHOUSE NIGHT CLUB - AFTER THE CAR RIDE
bravadoDisheveled and missing hair, Howard palms a $100 to the bouncer and bluffs their way past the velvet ropes claiming Amare is expecting them
- Characters
- HOWARD; JIM; MICHAEL THE DRIVER; BOUNCER
- Props
- $100 bill; velvet ropes
- Wardrobe
- Howard disheveled, missing a piece of his hair
- Notes
- Blaring hip-hop from inside.
- Camera
- Medium, the bill passing at the rope
- Lighting
- Saturated club-entrance neon, hard shadows
- Mood
- Bravado
GREENHOUSE NIGHT CLUB
out-of-placeHoward and Jim, the only white faces, snake through the pumping club toward a bodyguard at a back banquette
- Characters
- HOWARD; JIM
- Props
- champagne bottles with sparklers
- Wardrobe
- Standard
- Notes
- DJ shout-outs over blaring hip-hop.
- Camera
- Tracking shot behind them through the crowd
- Lighting
- Pulsing club color, sparkler bursts
- Mood
- Out-of-place
GREENHOUSE NIGHT CLUB - BANQUETTE
creeping-dreadOver deafening music Howard buys a bottle of Henny for Jim's crew while Kev and Paris taunt him that his girl 'has bladder problems'
- Characters
- HOWARD; JIM; MICHAEL THE DRIVER; KEV; PARIS; BODYGUARD 1
- Props
- blunts; bottle of Henny VSOP
- Wardrobe
- Standard
- Notes
- Paris's 'bladder problems' jab tips Howard off that Sadie is in trouble in the bathroom. Blaring hip-hop.
- Camera
- Medium across the banquette table
- Lighting
- Low colored club light, warm bottle reflections
- Mood
- Creeping dread
GREENHOUSE NIGHT CLUB - BATHROOM HALLWAY
rageThe door opens on a wasted Privelej with his pants unbuckled and Sadie barely conscious on the sink; Howard tackles him and is carried out of the club in a long tracking shot
- Characters
- HOWARD; PRIVELEJ; SADIE; DEMANY; BIG MAN 1; BIG MAN 2
- Props
- bathroom sink; metal service doors
- Wardrobe
- Sadie wasted, underwear around her ankles; Privelej's pants unbuckled
- VFX/Stunts
- Bathroom-floor brawl on a wet floor; Howard carried/thrown out by two big men
- Notes
- Demany hands Sadie back to Howard at the service entrance.
- Camera
- Handheld-style, the tackle and the corridor pull
- Lighting
- Harsh bathroom fluorescent, flat and ugly
- Mood
- Rage
GREENHOUSE NIGHT CLUB - BACK ALLEY
breakdownTossed into the alley, Howard pounds on the slammed metal doors, then crumples into a fifteen-second power cry as a blitzed Sadie can't respond
- Characters
- HOWARD; SADIE; DEMANY
- Props
- metal service doors
- Wardrobe
- Standard
- Notes
- None
- Camera
- Wide, him crumpled at the doors, her apart
- Lighting
- Single bare alley bulb, cold and dim
- Mood
- Breakdown
CAB - AFTER
cold-furyIn silent rage Howard swats away Sadie's hand and shuts off the Taxi-TV himself
- Characters
- HOWARD; SADIE
- Props
- Taxi-TV
- Wardrobe
- Standard
- Notes
- None
- Camera
- Tight two-shot in the back seat
- Lighting
- Passing streetlights, dim Taxi-TV glow
- Mood
- Cold fury
HOWARD'S BUILDING
abandonmentA doorman helps a wrecked Sadie from the cab while Howard stays inside and tells the driver to take him away
- Characters
- HOWARD; SADIE; DOORMAN
- Props
- cab
- Wardrobe
- Standard
- Notes
- Same Manhattan building as Howard's apartment.
- Camera
- Medium at the curb, woman out, man inside
- Lighting
- Warm awning downlight, dark street beyond
- Mood
- Abandonment
DIAMOND DISTRICT
isolationHoward walks a ghost-town 47th Street late at night
- Characters
- HOWARD
- Wardrobe
- Standard
- Notes
- None
- Camera
- Wide, him alone in the empty street
- Lighting
- Sparse sodium streetlamps, deep shadow between
- Mood
- Isolation
KMA GEMS AND JEWELRY OFFICE - BACKROOM - 1:45AM
rock-bottomHoward throws his jacket down and makes a makeshift bed of a blanket and pillow on the office floor
- Characters
- HOWARD
- Props
- blanket; pillow; sports jacket
- Wardrobe
- Standard
- Notes
- CUT TO the next morning; Howard now sleeps at the office.
- Camera
- High angle looking down at the floor bed
- Lighting
- Low blue after-hours work light
- Mood
- Rock bottom
KMA GEMS AND JEWELRY OFFICE - BACKROOM
ruptureYussi rages over the missing red cobra chain and lunges for the safe; Howard calls his bluff and hands him the phone to call his sister
- Characters
- HOWARD; NADAV; YUSSI; JUAN; JOANI; SADIE
- Props
- speakerphone; tape dispenser (held as if the gem); open safe; four Rolex watches; plexiglass setter enclosure
- Wardrobe
- Standard
- Notes
- Howard works the phones for the auction/Amare's agent; Yussi quits in a fury. Juan is the Mexican setter grinding stones in the plexi enclosure.
- Camera
- Medium two-shot, open safe between them
- Lighting
- Flat cool morning office light
- Mood
- Rupture
KMA GEMS AND JEWELRY OFFICE - SHOWROOM
exitYussi storms out, slamming each buzzer-locked door as hard as he can, as Howard taunts 'who's a big boy'
- Characters
- HOWARD; YUSSI; JOANI
- Props
- buzzer doors
- Wardrobe
- Standard
- Notes
- Howard heard offscreen; Yussi exits through the double doors.
- Camera
- Medium, him slamming through the glass doors
- Lighting
- Bright even showroom lighting
- Mood
- Exit
KMA GEMS AND JEWELRY OFFICE - BACKROOM
scrambleHoward berates a hungover Sadie by speakerphone and threatens a Knicks staffer with lawyers and press just as Amare buzzes at the door with the gem
- Characters
- HOWARD; NADAV; JOANI; SADIE; AMARE; BODYGUARD 1; BODYGUARD 2
- Props
- speakerphone; intercom; security monitor
- Wardrobe
- Standard
- Notes
- Amare arrives to return the gem; segues into the jammed-door set piece. Joani relays calls over the intercom.
- Camera
- Medium, jeweler with monitor in frame
- Lighting
- Office light plus cold monitor glow
- Mood
- Scramble
KMA GEMS AND JEWELRY OFFICE - SHOWROOM
farceThe magnetic-release door jams, trapping Amare and his sweating bodyguards in the glass vestibule while Howard frantically promises discounts and tries to bend the frame
- Characters
- HOWARD; NADAV; JOANI; AMARE; BODYGUARD 1
- Props
- jammed magnetic-release door; buzzer; cigarette
- Wardrobe
- Amare and bodyguards covered in sweat, seated
- Notes
- The buzzer-door gag set up earlier pays off; sets up the sledgehammer-out-the-window bit. Amare still holds the gem.
- Camera
- Wide, the glass vestibule cage in full
- Lighting
- Harsh showroom lighting, glass reflections
- Mood
- Farce
47TH STREET BETWEEN 6TH AND 5TH, DIAMOND DISTRICT - AFTER
absurdityElan arrives on the street with a sledgehammer and looks up to find Howard, Nadav and Joani yelling from the office window above
- Characters
- HOWARD; NADAV; JOANI; ELAN
- Props
- sledgehammer
- Wardrobe
- Standard
- Notes
- Howard, Nadav and Joani are heard/seen from the window above.
- Camera
- Low angle, boy foreground, window high above
- Lighting
- Flat overcast daylight
- Mood
- Absurdity
KMA GEMS AND JEWELRY OFFICE - OUT WINDOW
comic-tensionHoward lowers twine with a dumbbell to hoist the sledgehammer up the building; it swings wildly and cracks a third-floor window
- Characters
- HOWARD; NADAV; JOANI; ELAN
- Props
- twine/rope; dumbbell; sledgehammer; phone
- Wardrobe
- Standard
- VFX/Stunts
- Sledgehammer hoisted up the building exterior on a rope, cracks a window
- Notes
- Practical rigging stunt hauling the hammer up the facade.
- Camera
- Wide on the facade, hammer swinging up the wall
- Lighting
- Flat daytime exterior light
- Mood
- Comic tension
KMA GEMS AND JEWELRY OFFICE - SHOWROOM
negotiationAfter the sledgehammer fails, Howard frees the door with metal shavings, then retreats with Amare to negotiate before pocketing the gem and bolting as Sadie steps off the elevator
- Characters
- HOWARD; NADAV; JOANI; AMARE; BODYGUARD 1; SADIE
- Props
- sledgehammer; metal shavings; screwdriver; Black Opal; bottled water
- Wardrobe
- Standard
- VFX/Stunts
- Sledgehammer swings against the glass door
- Notes
- Amare offers $175k plus courtside seats; Howard refuses and tells him to bid at auction. Includes the brief INT. KMA BACKROOM negotiation nested in this sequence.
- Camera
- Medium, his bolt crossing her arrival
- Lighting
- Bright showroom plus cool elevator spill
- Mood
- Negotiation
KMA GEMS AND JEWELRY OFFICE - VESTIBULE
crueltyHoward waves a finger in a puffy-faced, sobbing Sadie's face — 'Good, die' — and shoves her out of the elevator
- Characters
- HOWARD; SADIE
- Props
- elevator; Black Opal in coat pocket
- Wardrobe
- Sadie's face splotchy and puffy from crying
- Notes
- Howard heads to Christie's to get the gem appraised.
- Camera
- Tight two-shot in the elevator vestibule
- Lighting
- Hard overhead elevator light, unflattering
- Mood
- Cruelty
CHRISTIES AUCTION HOUSE - BACK ROOM
deflationAren wets and lights the opal, then crushes Howard's hopes — it's a basic pin-fire Welo stone worth a fraction of the claimed harlequin estimate
- Characters
- HOWARD; AREN
- Props
- wet grinder; digital caliper; scale; Black Opal
- Wardrobe
- Standard
- Notes
- Aren reappraises the gem at $175k-$250k, far below the claimed $750k-$1M, and warns Christie's may withdraw it.
- Camera
- Medium two-shot over the workbench
- Lighting
- Cold focused lab task-lamp
- Mood
- Deflation
GOOEY'S PARK AVENUE APARTMENT - DINING ROOM
obligationAt a candlelit Shabbat table, Gooey hurls salted challah to each guest as Howard's phone vibrates again and again under his silencing thumb
- Characters
- HOWARD; DINA; EDDIE; BENI; MARCEL; GOOEY; RAQUEL; EDMOND; GINA; NICKI
- Props
- Shabbat candles; challah bread; salt; wine; yarmulkes; iPhone games; iPad; Alex Israel painting
- Wardrobe
- Men in yarmulkes
- Notes
- Family Shabbos dinner at Howard's wealthy cousin Gooey's; a sunset-gradient Alex Israel painting recurs as a visual rhyme to the gem's color trips.
- Camera
- Wide table shot, painting visible behind
- Lighting
- Warm candlelight, soft glow from the painting
- Mood
- Obligation
GOOEY'S PARK AVENUE APARTMENT - HALLWAY TO DINING ROOM
double-lifeHoward ducks out of dinner to take a tearful Sadie's call, hissing that it's Shabbos
- Characters
- HOWARD; SADIE
- Props
- phone
- Wardrobe
- Standard
- Notes
- Sadie heard via phone.
- Camera
- Medium, him in the hall, dinner light behind
- Lighting
- Warm dining-room spill into dim hallway
- Mood
- Double life
GOOEY'S PARK AVENUE APARTMENT - CHILDREN'S BEDROOM
rejectionIn a child's room rigged like a playground with wall monkey-bars, Howard coldly tells Sadie to move out for good, then throws his phone onto a giant pigeon-shaped pillow
- Characters
- HOWARD; SADIE
- Props
- monkey-bars; pigeon-shaped pillow; phone
- Wardrobe
- Standard
- Notes
- Sadie offers to move out; Howard demands she be gone by 10pm. Sadie heard via phone.
- Camera
- Medium, him among the playground decor
- Lighting
- Soft warm nursery lamp
- Mood
- Rejection
GOOEY'S PARK AVENUE APARTMENT - DEN - DURING
schemingWatching a tortured 'Hero to Zero' Amare on ESPN, Howard recruits Gooey to shill-bid the opal up to 250 at Monday's Christie's auction
- Characters
- HOWARD; GOOEY
- Props
- TV (ESPN); iPad remote; drink
- Wardrobe
- Standard
- Notes
- Gooey agrees to bid for a 20% cut; the auction scheme is set.
- Camera
- Medium two-shot, TV glowing behind them
- Lighting
- Warm den lamps, cool TV flicker
- Mood
- Scheming
HOWARD AND DINA'S FAMILY CAR
domesticityEddie flips through fake cash on a 'Make it Rain' phone game in the back of the BMW SUV as Howard detours down 5th to his apartment
- Characters
- HOWARD; DINA; EDDIE; BENI; MARCEL
- Props
- BMW SUV; iPhone game (Make it Rain); car clock (10:15)
- Wardrobe
- Standard
- Notes
- None
- Camera
- Wide interior from the dashboard, family in cab
- Lighting
- Dashboard and phone-screen glow, dark cabin
- Mood
- Domesticity
HOWARD'S BUILDING - AFTER
subterfugeHoward pulls the family BMW up and tells the doorman he's just popping up for a second while his family waits in the car
- Characters
- HOWARD; DINA; DOORMAN
- Props
- BMW SUV
- Wardrobe
- Standard
- Notes
- Dina and the kids wait outside, unaware Sadie is upstairs.
- Camera
- Medium at the curb, SUV behind him
- Lighting
- Warm awning light, dark street
- Mood
- Subterfuge
HOWARD'S APARTMENT - LIVING ROOM/KITCHENETTE - AFTER
controlFinding Sadie relaxed in a robe past 10:30, Howard rages, digs her house keys out of her handbag and pockets them
- Characters
- HOWARD; SADIE
- Props
- Sadie's handbag; house keys
- Wardrobe
- Sadie in a robe
- Notes
- None
- Camera
- Medium two-shot, hands in the handbag
- Lighting
- Low warm apartment lamps on black surfaces
- Mood
- Control
HOWARD'S APARTMENT - BEDROOM
explosionHoward hurls armfuls of Sadie's clothes into a suitcase, spewing jealous obscenities as she protests from the doorway
- Characters
- HOWARD; SADIE
- Props
- suitcase; clothing; dresser drawer
- Wardrobe
- Standard
- Notes
- None
- Camera
- Medium, clothes flying into the suitcase
- Lighting
- Hard overhead bedroom light
- Mood
- Explosion
HOWARD'S APARTMENT - LIVING ROOM/KITCHENETTE
ultimatumHoward rolls the packed suitcase toward the door, threatening to have the doorman trash it, and storms out
- Characters
- HOWARD; SADIE
- Props
- suitcase
- Wardrobe
- Standard
- Notes
- None
- Camera
- Medium tracking him toward the door
- Lighting
- Low apartment lamps, cool hall spill
- Mood
- Ultimatum
HOWARD'S APARTMENT - BUILDING HALLWAY
deceptionInstead of trashing it, Howard hides Sadie's suitcase behind a trash can in the adjacent stairwell
- Characters
- HOWARD
- Props
- suitcase; trash can
- Wardrobe
- Standard
- Notes
- Reveals Howard's threats are a performance; he hides rather than discards the suitcase.
- Camera
- Medium, him stashing the suitcase, glancing back
- Lighting
- Single dim stairwell bulb
- Mood
- Deception
HOWARD AND DINA'S FAMILY CAR
guiltHoward climbs back in, answers Dina's icy 'Did you get what you wanted?' with a flat 'Yes,' and drives off in silence
- Characters
- HOWARD; DINA
- Props
- BMW SUV
- Wardrobe
- Standard
- Notes
- None
- Camera
- Tight two-shot across the front seat
- Lighting
- Faint dashboard glow, dark cabin
- Mood
- Guilt
STREET IN SUBURBAN QUEENS, FOREST HILLS - AFTER
returnThe BMW glides down a tree-lined street of oversized garish homes and pulls into the driveway
- Characters
- HOWARD; DINA
- Props
- BMW SUV
- Wardrobe
- Standard
- Notes
- Howard's actual family home in Forest Hills, distinct from his Manhattan apartment.
- Camera
- Wide, the SUV turning into the driveway
- Lighting
- Night street, warm porch lights, headlight sweep
- Mood
- Return
HOWARD AND DINA'S FAMILY CAR
deflationThe Nagy family climbs the decadent stone staircase while Howard is left dragging the recycling bin to the curb
- Characters
- HOWARD; DINA; EDDIE; BENI; MARCEL
- Props
- blue recycling bin; stone staircase
- Wardrobe
- Standard
- Notes
- Slug reads INT. but the action plays at the house exterior/entry; grouped with the Forest Hills home.
- Camera
- Wide, family on the steps, man at the curb
- Lighting
- Warm entry light above, dark curb below
- Mood
- Deflation
CHRISTIE'S AUCTION HOUSE - AUCTION FLOOR - AFTER
anticlimaxChristie's publicly apologizes and re-estimates the opal downward before a bidding war between Amare's people and a shill-bidding Gooey, who wins it at 190 grand
- Characters
- HOWARD; GOOEY; AUCTIONEER; JIM; ROBERT; BODYGUARD 1; MALE BIDDER 189; PERSONAL ASSISTANT; MODEL
- Props
- auction podium; paddles; auction catalogue; Black Opal on a pillowed cushion; gavel
- Wardrobe
- Model in a formal dress holding the gem
- Notes
- Amare's personal assistant stops at 175; Gooey is stuck winning at 190. Jim and Robert watch from the back.
- Camera
- Wide auction floor, podium and bidders
- Lighting
- Even hall light, spotlit gem at the podium
- Mood
- Anticlimax
CHRISTIE'S AUCTION HOUSE - HALLWAY - AFTER
falloutA livid Gooey confronts Howard over the 190 price just as Christie's manager Lloyd intercepts them
- Characters
- HOWARD; GOOEY; LLOYD
- Wardrobe
- Standard
- Notes
- None
- Camera
- Medium three-shot in the corridor
- Lighting
- Cool even hallway light on marble
- Mood
- Fallout
CHRISTIE'S AUCTION HOUSE - LLOYD'S OFFICE
indignationLloyd bans both men from Christie's for shill bidding as Howard indignantly demands proof
- Characters
- HOWARD; GOOEY; LLOYD
- Wardrobe
- Standard
- Notes
- None
- Camera
- Medium, manager facing the two men
- Lighting
- Even cool office lighting
- Mood
- Indignation
CHRISTIE'S AUCTION HOUSE - 49TH ST - AFTER
corneredOut on the sidewalk Jim and Robert corner Howard, who leaves Amare a voicemail offering him the opal directly for 175 to make the debt good
- Characters
- HOWARD; GOOEY; JIM; ROBERT
- Props
- purple wooden box (gem); phone (speaker / voicemail)
- Wardrobe
- Standard
- Notes
- Gooey abandons Howard to Jim; Howard pivots to selling the gem to Amare directly. Demany's voicemail: Biggie's 'Gimme One More Chance' excerpt.
- Camera
- Medium, the two men flanking him against the wall
- Lighting
- Flat overcast daylight
- Mood
- Cornered
HOWARD'S APARTMENT - BATHROOM
reconciliationIn a steam-filled shower Sadie playfully pours endless shampoo over Howard's head until he tears the curtain aside with a full erection
- Characters
- HOWARD; SADIE
- Props
- shower; shampoo bottles; towel; phone
- Wardrobe
- Sadie naked; Howard naked with a full erection
- Notes
- Sadie reappears at the apartment; Amare calls as Howard hops out.
- Camera
- Medium two-shot through the steam
- Lighting
- Soft steam-diffused warm bathroom light
- Mood
- Reconciliation
HOWARD'S APARTMENT - BEDROOM
intimacyHoward fixes his gaze on the ceiling, calmly setting the 4pm gem sale with Amare on the phone while Sadie performs oral sex on him
- Characters
- HOWARD; SADIE
- Props
- phone; towel
- Wardrobe
- Howard in a towel, then nude
- Notes
- Amare heard via phone; the sale is set for 4pm. Ends on an overhead shot of the bed.
- Camera
- Overhead-leaning angle on his upturned face
- Lighting
- Soft warm afternoon light, mirrors glinting
- Mood
- Detachment
47TH STREET BETWEEN 6TH & 5TH, DIAMOND DISTRICT - NEXT DAY
encirclementJim rolls down the Mercedes window to tell Howard his man Nico is already upstairs waiting for the cash to change hands
- Characters
- HOWARD; JIM; ROBERT; MICHAEL THE DRIVER
- Props
- coffee cup; Mercedes
- Wardrobe
- Standard
- Notes
- Jim posts his men around the office to collect the moment Amare pays.
- Camera
- Medium, shark in the car window, jeweler outside
- Lighting
- Flat daytime exterior light
- Mood
- Encirclement
KMA GEMS AND JEWELRY OFFICE - BACKROOM - AFTER
all-inAmare hands over the 175-grand bag for the opal, and Howard, possessed, secretly dumps it into Nadav's gym bag and sends him to Foxwoods to parlay it all on Amare's game
- Characters
- HOWARD; NADAV; AMARE; JIM; ROBERT; NICO; BODYGUARD 1; BODYGUARD 2
- Props
- leather weekend bag of cash ($175,000); gym bag; purple wooden box; Black Opal; betting-instruction note; computer (betting site)
- Wardrobe
- Standard
- Notes
- Howard double-crosses Jim by betting the gem money instead of paying him; Nico keeps watch with the door open.
- Camera
- Medium, the cash transfer with watchers around
- Lighting
- Flat office light, cool
- Mood
- All-in
KMA GEMS AND JEWELRY OFFICE - SHOWROOM
stealthNadav slips past Sadie and the watching men, claiming he's just 'going to the gym' with the money-stuffed bag
- Characters
- NADAV; SADIE
- Props
- gym bag of cash
- Wardrobe
- Standard
- Notes
- None
- Camera
- Medium tracking him toward the doors
- Lighting
- Bright showroom lighting
- Mood
- Stealth
KMA GEMS AND JEWELRY OFFICE - BACKROOM
warmthAmare gives Howard an earnest hug and heads off to medical with his new gem
- Characters
- HOWARD; AMARE
- Props
- Black Opal
- Wardrobe
- Standard
- Notes
- Amare leaves with the opal he believes powers his game.
- Camera
- Medium, the towering hug from the side
- Lighting
- Soft warm backroom light
- Mood
- Warmth
KMA GEMS AND JEWELRY OFFICE - SHOWROOM
false-calmAmare kisses Sadie goodbye and gladly shakes hands with a gushing Jim as Howard watches on the monitor
- Characters
- AMARE; SADIE; JIM; BODYGUARD 1
- Props
- security monitor
- Wardrobe
- Standard
- Notes
- Jim's crew fawns over Amare, unaware the money has already left.
- Camera
- Medium, the floor scene and the monitor view
- Lighting
- Showroom light plus cold monitor blue
- Mood
- False calm
43RD AND 5TH AVENUE - SAME TIME
departureNadav hops into an idle Lincoln Town Car on the corner
- Characters
- NADAV
- Props
- Lincoln Town Car; gym bag of cash
- Wardrobe
- Standard
- Notes
- None
- Camera
- Medium, him entering the car at the corner
- Lighting
- Flat daytime exterior light
- Mood
- Departure
LINCOLN TOWN CAR
urgencyNadav dangles a $400 tip to convince the reluctant driver to take him the fastest way to Foxwoods
- Characters
- NADAV; DRIVER
- Props
- gym bag of cash; cash tip
- Wardrobe
- Standard
- Notes
- None
- Camera
- From the dashboard, both men in the cabin
- Lighting
- Bright daylight through the windshield
- Mood
- Urgency
KMA GEMS AND JEWELRY OFFICE - BACKROOM - AFTER
terrorWhen Howard reveals he bet the money instead of paying, Robert draws a gun and they dangle him by the ankles out the window twelve stories above 47th Street
- Characters
- HOWARD; JIM; ROBERT; NICO; SADIE
- Props
- empty leather bag; gun; open window
- Wardrobe
- Standard
- VFX/Stunts
- Gun drawn; Howard hung upside down out a 12th-story window — high-fall/harness rigging stunt
- Notes
- Sadie pounds on the door offscreen; the window dangle is the film's stunt centerpiece.
- Camera
- Low, the man tipped toward the open window
- Lighting
- Office light against bright window daylight
- Mood
- Terror
KMA GEMS AND JEWELRY OFFICE - BACKROOM - OUT OF WINDOW
submissionHanging upside down over the street, Howard screams promises until Jim has him hauled back in
- Characters
- HOWARD; JIM; ROBERT; NICO
- Props
- open window
- Wardrobe
- Standard
- VFX/Stunts
- Howard suspended upside down over the street — harness/high-fall rigging
- Notes
- Exterior coverage of the window-dangle stunt.
- Camera
- Wide exterior, man dangling against the facade
- Lighting
- Flat bright exterior daylight
- Mood
- Vertigo
KMA GEMS AND JEWELRY OFFICE - BACKROOM
defianceHauled back inside and red-faced, Howard begins to dial Nadav, stops, and tells Jim with total sincerity that he just can't call off the bet
- Characters
- HOWARD; JIM; ROBERT; NICO; SADIE
- Props
- speakerphone; phone
- Wardrobe
- Howard's face beat red
- Notes
- Howard refuses to recall the money; Jim says 'Goodbye Howard' and moves to leave.
- Camera
- Medium two-shot over the phone
- Lighting
- Flat office light, cool
- Mood
- Defiance
KMA GEMS AND JEWELRY OFFICE - SHOWROOM
standoffHoward locks Jim, Robert and Nico inside the bulletproof glass vestibule and refuses to buzz them out until Amare's game is over, even with a gun pointed through the glass
- Characters
- HOWARD; JIM; ROBERT; NICO; SADIE; ELAN; MICHAEL THE DRIVER
- Props
- buzzer doors; bulletproof glass vestibule; gun; phone
- Wardrobe
- Standard
- VFX/Stunts
- Gun pointed through glass
- Notes
- Howard turns the buzzer-locked vestibule (set up early) into a weapon, trapping his pursuers. He phones Dina to evacuate the family on a fake gas-leak pretext. Michael and another of Jim's men arrive outside.
- Camera
- Wide, glass vestibule between the two sides
- Lighting
- Bright showroom light, glass reflections
- Mood
- Standoff
LINCOLN TOWN CAR - SAME TIME
race-against-clockStuck in rush-hour traffic with the gym bag on his lap, Nadav offers another $200 to make Foxwoods before 7pm
- Characters
- NADAV; DRIVER
- Props
- gym bag of cash; GPS
- Wardrobe
- Standard
- Notes
- None
- Camera
- From the dashboard, him leaning forward, traffic ahead
- Lighting
- Dim cabin, red brake-light glow through windshield
- Mood
- Race against clock
FOXWOODS CASINO, LEDYARD, CT - 6:55PM
franticNadav bolts from the town car, slips and falls, then scrambles into the casino entrance
- Characters
- NADAV
- Props
- gym bag of cash
- Wardrobe
- Standard
- Notes
- None
- Camera
- Wide, him falling and scrambling toward the doors
- Lighting
- Dusk sky, warm casino entrance floodlights
- Mood
- Frantic
FOXWOODS CASINO, LEDYARD, CT
disorientationLost on the casino floor, Nadav desperately asks a stranger where the sports betting is
- Characters
- NADAV; STRANGER
- Wardrobe
- Standard
- Notes
- None
- Camera
- Medium, him small amid the slot-machine sprawl
- Lighting
- Chaotic flashing casino-floor light
- Mood
- Disorientation
FOXWOODS CASINO, LEDYARD, CT - SPORTS BOOK
commitmentOut of breath, Nadav unloads $175,000 in cash onto the counter and places the two-way parlay as the teller calls over a supervisor
- Characters
- NADAV; FEMALE TELLER; SUPERVISOR
- Props
- betting-instruction note; $175,000 cash; gym bag; betting computer
- Wardrobe
- Standard
- Notes
- The entire gem-sale proceeds go on Amare's points/rebounds plus the moneyline.
- Camera
- Medium at the counter, cash heaped in foreground
- Lighting
- Cool counter light, glowing screens behind
- Mood
- Commitment
KMA GEMS AND JEWELRY OFFICE - SHOWROOM - SAME TIME
catharsis-to-catastropheHoward exultantly watches Amare's slow-motion highlights carry the parlay home, then buzzes the door open and Robert immediately shoots him in the face
- Characters
- HOWARD; JIM; ROBERT; NICO; SADIE; ELAN
- Props
- flat-screen TV (Knicks game); extension cord; buzzer doors; gun; phone (Nadav on speaker); security camera drive; safe
- Wardrobe
- Standard
- VFX/Stunts
- Point-blank gunshot to Howard's face — squib/prosthetic head wound; Two further offscreen gunshots (Sadie, then implied)
- Notes
- Howard wins the bet but is killed the instant he opens the door; the camera zooms into the bullet wound and through it into the kaleidoscopic gem-scape for the end credits, completing the inside-the-gem motif from the cold open. Music: crystalline electronic soundscape rises over the final descent into the gem; END CREDITS.
- Camera
- Medium, the door opening as the gun comes up
- Lighting
- Bright showroom light, sudden muzzle flare
- Mood
- Catastrophe
Locations
opal mine ethiopia
An open-pit opal mine in Ethiopia where unrest erupts among miners and foremen; its dark tunnels yield the rough black opal.
Set Requirements
- •Exterior pit with riot crowd
- •Dark interior mine tunnel with crevice/rock to grind
Key Visual Moments
- S1A fist fight between white foremen and black miners erupts into a full riot, and two men slip into the mine under cover of chaos
- S2Man 2 grinds windows into a grapefruit-sized rock and the camera plunges inside the gem into a shifting melange of abstract color and light
universal boxing gym
A boxing gym in Queens with a fight ring and a lockerroom where Nadav trains and changes.
Set Requirements
- •Fight ring with bell
- •Lockerroom
Key Visual Moments
- S3Nadav, unibrowed and dim, takes three shots to the head center-ring as Arthur cheers ringside
- S4A naked Nadav changes at his locker while Arthur invites him out to Glazz
nadav's apartment
Nadav's apartment in Sunnyside, Queens — bedroom, building hallway, and a main room that is ransacked in the robbery.
Set Requirements
- •Bedroom with mirror and gold chains
- •Building hallway
- •Ransacked main room with pried-up floorboard hiding the cash
Key Visual Moments
- S5Nadav clasps a star-of-David chain and a gold Rolex over his cologned body as Arthur watches from the bed and opens the window to smoke
- S7A drunk Nadav fumbles down his hallway and unlocks his door
- S8Nadav discovers his apartment ransacked, bursts into tears, and frantically dials Howard
- S9Nadav pries up a floorboard to reveal a Duane Reade bag stuffed with $235,000 in cash, which he hands over to Howard
glazz night club
A nightclub bar where Nadav clings to Arthur and Dev.
Set Requirements
- •Bar
Key Visual Moments
- S6Nadav, one of a few white faces in the club, clings to Arthur and Dev as they flirt at the bar
laguardia airport
The departures entrance at LaGuardia Airport.
Set Requirements
- •Departures curb with cab
Key Visual Moments
- S10Howard peels bills from the Duane Reade bag to pay a cab and rushes into the terminal
gabi nagy's apartment
Gabi and Carmelle's South Beach Miami high-rise apartment — exterior hallway, a stripped-bare living room, and a steam-filled pink-tiled bathroom.
Set Requirements
- •Exterior hallway overlooking South Beach
- •Empty living room with folding chairs and card table
- •Pink-tiled bathroom with shower and steam
Key Visual Moments
- S11Carmelle answers the door in a nightgown, bursts into rage, and jerks Howard into the apartment by the wrist
- S12Howard surveys a stripped, empty room furnished with only two metal folding chairs and a card table as Carmelle shoves a $17,000 invoice in his face
- S13Howard locks himself in the steam-filled bathroom, takes a naked Gabi into a headlock against pink tile, and pitches his rescue plan
miami street near beach
A South Beach Miami street near the beach where Howard walks and smokes on the phone.
Key Visual Moments
- S14Howard strides the morning street smoking, pleading with Jim by phone that he can put 175 grand into the accounts the second the bank opens
south beach
The South Beach Miami sand and ocean's edge where Howard checks bets and is tackled by a jogger's dog.
Set Requirements
- •Beach with ocean
- •jogger and dog
Key Visual Moments
- S15Barely listening to Jim, Howard opens a sports betting site on speaker and zooms into spreads until his phone dies; a jogger's dog tackles him to the sand
airplane
First-class cabin of an airliner at 30,000 feet.
Set Requirements
- •First-class window seat
Key Visual Moments
- S16First-class Howard compulsively rips luxury-item pages out of a SkyMall magazine and pockets them while sipping Coke Zero
mirage casino las vegas
The Mirage Casino in Las Vegas — chip-exchange counter, sports book wall of screens, and a blackjack pit near the sports book.
Set Requirements
- •Chip exchange with money counter
- •Sports book with flat-screen wall of lines
- •Blackjack table
Key Visual Moments
- S17A money counter rips through Howard's cash and a slow zoom into the digital counter leads into a manic montage of him winning at craps, roulette and poker
- S18Surrounded by flat-screens of scores and lines, Howard lays a 60-grand multi-leg parlay plus a 40-grand college-football parlay
- S19Howard buys all seven blackjack hands himself, bluffs a fake bank-transaction number into his phone, then busts on five of his seven hands
bellagio hotel presidential suite
Ray Forecaster's palatial Bellagio presidential suite, strewn with a championship belt, a pyramid of cash bundles, and jewelry.
Set Requirements
- •Palatial suite
- •Pyramid of $10,000 bundles
- •Mirror
- •Connecting back staircase to second suite
Key Visual Moments
- S20Howard photographs himself with Ray in front of a pyramid of $10,000 bundles and bedazzled jewelry, then begs Ray to peel off 50 grand 'from one bettor to another'
teterborough private airport
Arrivals at Teterboro private airport where Howard lands and meets Yussi.
Set Requirements
- •Private-jet arrivals area
- •blacked-out SUV
- •white BMW
Key Visual Moments
- S21Howard carries Ray's two kids off the tarmac, double-kisses Ray's wife goodbye, then climbs into Yussi's white BMW
diamond district
The 46th-47th Street Diamond District blocks, 'The Block,' midtown streets and subway entrance Howard moves through.
Set Requirements
- •Crowded jewelry-district sidewalks
- •Subway entrance
- •Hasidic men, tourists, peddlers
- •Spot to look up at KMA office window
Key Visual Moments
- S22Howard and Yussi jaywalk 46th Street into an arcade throughway, Howard carrying flowers and a shopping bag
- S24A street peddler flashes a diamond-encrusted Hublot at Howard, who can't help but glance before turning into his building
- S44Larry sidles up demanding his 80 grand; Howard unbuckles his own Rolex on the sidewalk and offers it as partial payment
- S72Howard walks a ghost-town 47th Street late at night
- S78Elan arrives on the street with a sledgehammer and looks up to find Howard, Nadav and Joani yelling from the office window above
- S102Jim rolls down the Mercedes window to tell Howard his man Nico is already upstairs waiting for the cash to change hands
47th street jewelry arcade
A congested indoor jewelry arcade of glass showcases connecting 46th to 47th Street, a dingy bazaar of dealers.
Set Requirements
- •Maze of glass showcases
- •Dealer booths
Key Visual Moments
- S23Howard cuts through a maze of glass showcases and Hasidic card-players, then slides a dealer's hot lunch off the counter in passing
kma gems and jewelry office
Howard's KMA Gems jewelry office on 47th Street — a buzzer-locked glass-door vestibule, a showroom of showcases, and a backroom with safe, desk, plexiglass setter enclosure and a window over the street.
Set Requirements
- •Bulletproof glass double-door vestibule with magnetic-release buzzer (jams as a plot point)
- •Showroom with glass showcases (one breakaway)
- •Backroom with safe, desk, security monitors and plexiglass setter enclosure
- •Office window 12 stories above 47th Street (window-dangle stunt)
- •Security camera recording drive
Key Visual Moments
- S25Larry corners Howard for his debt as Dina storms in screaming about the overdrawn account, the buzzer-controlled double doors caging everyone inside
- S26Howard secretly stuffs a handful of cash into Dina's jacket pocket and tells her to treat herself at Barney's
- S27Amare and his entourage arrive; Amare quietly explores the showroom and admires Howard's celebrity photo wall while Privelej and Yussi haggle over Rolexes
- S28Howard crowbars open a fish crate, slices through vacuum-sealed fish, and pulls out the 600-carat uncut Black Opal from a wet plastic bag
- S29Howard presents the Black Opal and Amare leans on the glass case, transfixed, the loupe to his eye
- S31Amare's elbows crash through the glass showcase; bloodied and entranced, he begs to borrow the opal for one night in exchange for Instagram promotion
- S43Howard glares at 10:30AM on his computer as Demany's Biggie-sampling voicemail picks up yet again
- S73Howard throws his jacket down and makes a makeshift bed of a blanket and pillow on the office floor
- S74Yussi rages over the missing red cobra chain and lunges for the safe; Howard calls his bluff and hands him the phone to call his sister
- S75Yussi storms out, slamming each buzzer-locked door as hard as he can, as Howard taunts 'who's a big boy'
- S76Howard berates a hungover Sadie by speakerphone and threatens a Knicks staffer with lawyers and press just as Amare buzzes at the door with the gem
- S77The magnetic-release door jams, trapping Amare and his sweating bodyguards in the glass vestibule while Howard frantically promises discounts and tries to bend the frame
- S79Howard lowers twine with a dumbbell to hoist the sledgehammer up the building; it swings wildly and cracks a third-floor window
- S80After the sledgehammer fails, Howard frees the door with metal shavings, then retreats with Amare to negotiate before pocketing the gem and bolting as Sadie steps off the elevator
- S81Howard waves a finger in a puffy-faced, sobbing Sadie's face — 'Good, die' — and shoves her out of the elevator
- S103Amare hands over the 175-grand bag for the opal, and Howard, possessed, secretly dumps it into Nadav's gym bag and sends him to Foxwoods to parlay it all on Amare's game
- S104Nadav slips past Sadie and the watching men, claiming he's just 'going to the gym' with the money-stuffed bag
- S105Amare gives Howard an earnest hug and heads off to medical with his new gem
- S106Amare kisses Sadie goodbye and gladly shakes hands with a gushing Jim as Howard watches on the monitor
- S109When Howard reveals he bet the money instead of paying, Robert draws a gun and they dangle him by the ankles out the window twelve stories above 47th Street
- S110Hanging upside down over the street, Howard screams promises until Jim has him hauled back in
- S111Hauled back inside and red-faced, Howard begins to dial Nadav, stops, and tells Jim with total sincerity that he just can't call off the bet
- S112Howard locks Jim, Robert and Nico inside the bulletproof glass vestibule and refuses to buzz them out until Amare's game is over, even with a gun pointed through the glass
- S117Howard exultantly watches Amare's slow-motion highlights carry the parlay home, then buzzes the door open and Robert immediately shoots him in the face
boratta's restaurant
An upscale restaurant with a quiet corner table where Howard meets bookie Anthony.
Set Requirements
- •Corner dining table
Key Visual Moments
- S32Howard slides a manila envelope of 65 grand and a Rolex box across the table to bookie Anthony to place a five-team parlay
sports bar
A loud, crowded sports bar with TVs showing the Knicks game.
Set Requirements
- •Bar with game TVs
Key Visual Moments
- S33Howard claps like a circus seal as the bar TV announces Amare's mythical performance, his Instagram exploding with new followers
3rd avenue
A Manhattan sidewalk on 3rd Avenue near Wollensky's where Howard listens to the game.
Set Requirements
- •Sidewalk near a steakhouse
Key Visual Moments
- S34Howard freezes on the sidewalk, grinning, as a broadcaster describes a bizarre intentional-timeout play that lands his triple-double parlay leg
east 55th street
East 55th Street outside Wollensky's where Howard encounters a homeless man.
Set Requirements
- •Sidewalk with sleeping homeless man
Key Visual Moments
- S35Howard leaves a takeout container and shoves $100s into a sleeping man's pocket, who springs up as a gaunt toothless horror show
howard's apartment
Howard's garish nouveau-riche Manhattan apartment shared with Sadie — lobby with doorman/concierge, kitchen/living room of infomercial gadgets and a fish tank, mirrored bedroom, bathroom with tub and shower, building hallway and curbside entrance.
Set Requirements
- •Building lobby with doorman desk and elevator
- •Living room/kitchenette full of gadgets, six flat-screens, salt-water fish tank
- •Mirrored bedroom with California-King bed
- •Bathroom with tub and shower
- •Adjacent stairwell with trash can
Key Visual Moments
- S36The doorman greets 'Nagy!' as Howard tells the concierge to say they've left town to anyone who comes by
- S37Howard enters the garish nouveau-riche apartment littered with infomercial gadgets and a salt-water fish tank, calling for Sadie
- S38Howard moves through the messy mirrored bedroom and toward the bathroom, noting smudges on the mirrors
- S39Sadie springs up covering herself in the tub as Howard, oblivious, fusses over cigarette smell and unpaid-rent messages
- S40Howard studies the mismatched fingerprints smudged on the mirror, then flicks on a 70-inch TV and leaves
- S41Howard powers up six flat-screens one by one and tells Amare's giddy post-game TV interview 'I love you'
- S42Howard tears open the closet to expose a topless Sadie, accuses her of hiding someone, and crudely propositions her until she storms out
- S71A doorman helps a wrecked Sadie from the cab while Howard stays inside and tells the driver to take him away
- S88Howard pulls the family BMW up and tells the doorman he's just popping up for a second while his family waits in the car
- S89Finding Sadie relaxed in a robe past 10:30, Howard rages, digs her house keys out of her handbag and pockets them
- S90Howard hurls armfuls of Sadie's clothes into a suitcase, spewing jealous obscenities as she protests from the doorway
- S91Howard rolls the packed suitcase toward the door, threatening to have the doorman trash it, and storms out
- S92Instead of trashing it, Howard hides Sadie's suitcase behind a trash can in the adjacent stairwell
- S100In a steam-filled shower Sadie playfully pours endless shampoo over Howard's head until he tears the curtain aside with a full erection
- S101Howard fixes his gaze on the ceiling, calmly setting the 4pm gem sale with Amare on the phone while Sadie performs oral sex on him
bed-stuy projects
The blacktop of a Bed-Stuy housing project where young men shoot dice.
Set Requirements
- •Project exterior with dice game
Key Visual Moments
- S45Howard walks past young men shooting dice on the project blacktop and enters a building
demany's apartment
Demany's apartment where a hungover Demany stalls Howard.
Set Requirements
- •Apartment with fridge
Key Visual Moments
- S46A hungover Demany pours orange juice in no hurry while Howard insists they go pull the million-dollar gem back from Amare at practice
demany's lexus
Demany's red Lexus driving the BQE with loud hip-hop.
Set Requirements
- •Picture-car red Lexus (process/driving)
Key Visual Moments
- S47Howard bobs his head to Privelej's track 'All About the Money' blasting in Demany's red Lexus on the BQE
knicks practice facility
The Knicks practice facility with a press-filled court and locker-room entrance.
Set Requirements
- •Practice court with press
- •Locker-room entrance with security
Key Visual Moments
- S48Demany breezes past security into the locker room and disowns Howard, leaving him stranded and bribing the guard with two hundreds
city street
A generic city street Howard rushes down.
Key Visual Moments
- S49Howard rushes down a city street checking his phone
lace strip club
A strip club where Anthony breaks the news that Jim seized Howard's winnings.
Set Requirements
- •Strip club with table
Key Visual Moments
- S50Anthony reveals there's no money — Jim recognized Howard's parlay and seized the 65 grand against his $375k debt — and hands the Rolex box back
school
A Queens school hosting the children's Snow White play — auditorium, hallways, backstage, stairwell, boiler room, basement and playground, which becomes a labyrinth Howard flees through.
Set Requirements
- •Auditorium with Snow White stage set
- •Hallways and locked classroom doors
- •Backstage with costumed children
- •Stairwell and labyrinthine basement corridors
- •Boiler room with hot sooty boiler
- •Sublevel windows and fenced playground
Key Visual Moments
- S51Howard pushes through a crowd into the school building for his kids' play
- S52Howard's playful mood curdles when he spots two out-of-place heavies, Tuna and Robert, staring at him from ten rows back
- S53Robert smiles with a fixed, menacing look as he tells Howard they're 'here to enjoy the play'
- S54Howard phones Jim to protest the school ambush as Robert and Tuna round into the hallway
- S55Howard tries locked doors and slips through an open one just as his pursuers turn the corner
- S56Cutting through the costumed children backstage, Howard pauses to tell his daughter Marcel she's going to kill them
- S57Howard scurries down into a labyrinth of dark basement corridors toward the boiler room
- S58Howard wedges himself behind the hot sooty boiler, burning his arm, as Robert searches and scorches his own hand on the same metal
- S59Onstage, Marcel's Snow White bites the poisoned apple and drops dead as the Queen laughs maniacally and Dina checks her phone, irritated
- S60Reddened and covered in soot and grease, Howard slips out from behind the boiler and lights his way with a dying phone
- S61Howard finds the exit doors locked and the hall plunges dark as his phone dies
- S62Howard finds a loose sublevel window, stacks boxes, and squeezes through it
- S63Howard scales the playground fence ripping his pants, only for a limo to pull up and a man to whack him in the back with a mini baseball bat
limousine
Jim's limousine where Howard is beaten and given his ultimatum.
Set Requirements
- •Picture-car limo interior
Key Visual Moments
- S64Robert shears off a chunk of Howard's hair with an electric razor and punches him as Jim gives him a 48-hour, $250k ultimatum
greenhouse night club
The Greenhouse nightclub on Varick Street — entrance with velvet ropes, a pumping main floor, a back banquette, a bathroom hallway/bathroom, and a back alley service exit.
Set Requirements
- •Velvet-rope entrance
- •Pumping dance floor with bottle service
- •Back banquette
- •Bathroom hallway and bathroom
- •Back-alley service entrance with metal doors
Key Visual Moments
- S65Disheveled and missing hair, Howard palms a $100 to the bouncer and bluffs their way past the velvet ropes claiming Amare is expecting them
- S66Howard and Jim, the only white faces, snake through the pumping club toward a bodyguard at a back banquette
- S67Over deafening music Howard buys a bottle of Henny for Jim's crew while Kev and Paris taunt him that his girl 'has bladder problems'
- S68The door opens on a wasted Privelej with his pants unbuckled and Sadie barely conscious on the sink; Howard tackles him and is carried out of the club in a long tracking shot
- S69Tossed into the alley, Howard pounds on the slammed metal doors, then crumples into a fifteen-second power cry as a blitzed Sadie can't respond
cab
A NYC taxi carrying a silent Howard and a wasted Sadie.
Set Requirements
- •Taxi interior with Taxi-TV
Key Visual Moments
- S70In silent rage Howard swats away Sadie's hand and shuts off the Taxi-TV himself
christie's auction house
Christie's auction house — a back appraisal room, the main auction floor with podium and phone banks, a hallway, the manager Lloyd's office, and the 49th Street exterior.
Set Requirements
- •Back appraisal room with grinder, caliper, scale
- •Auction floor with podium, paddles, phone banks, tracking screens
- •Hallway
- •Manager's office
- •49th Street exterior
Key Visual Moments
- S82Aren wets and lights the opal, then crushes Howard's hopes — it's a basic pin-fire Welo stone worth a fraction of the claimed harlequin estimate
- S96Christie's publicly apologizes and re-estimates the opal downward before a bidding war between Amare's people and a shill-bidding Gooey, who wins it at 190 grand
- S97A livid Gooey confronts Howard over the 190 price just as Christie's manager Lloyd intercepts them
- S98Lloyd bans both men from Christie's for shill bidding as Howard indignantly demands proof
- S99Out on the sidewalk Jim and Robert corner Howard, who leaves Amare a voicemail offering him the opal directly for 175 to make the debt good
gooey's park avenue apartment
Howard's wealthy cousin Gooey's expansive Park Avenue apartment — a formal Shabbat dining room, a hallway, a playground-themed children's bedroom, and a plush velvety den.
Set Requirements
- •Formal dining room set for Shabbos with Alex Israel sunset painting
- •Hallway
- •Children's bedroom with wall monkey-bars and pigeon pillow
- •Velvety den with TV
Key Visual Moments
- S83At a candlelit Shabbat table, Gooey hurls salted challah to each guest as Howard's phone vibrates again and again under his silencing thumb
- S84Howard ducks out of dinner to take a tearful Sadie's call, hissing that it's Shabbos
- S85In a child's room rigged like a playground with wall monkey-bars, Howard coldly tells Sadie to move out for good, then throws his phone onto a giant pigeon-shaped pillow
- S86Watching a tortured 'Hero to Zero' Amare on ESPN, Howard recruits Gooey to shill-bid the opal up to 250 at Monday's Christie's auction
howard and dina's family car
Howard's family BMW SUV ferrying the Nagys around the city.
Set Requirements
- •Picture-car BMW SUV interior
Key Visual Moments
- S87Eddie flips through fake cash on a 'Make it Rain' phone game in the back of the BMW SUV as Howard detours down 5th to his apartment
- S93Howard climbs back in, answers Dina's icy 'Did you get what you wanted?' with a flat 'Yes,' and drives off in silence
howard and dina's house
The Nagy family home in suburban Forest Hills, Queens — an oversized garish house with a stone staircase and curbside recycling.
Set Requirements
- •Tree-lined street of oversized homes
- •Decadent stone staircase
- •Driveway and curbside bins
Key Visual Moments
- S94The BMW glides down a tree-lined street of oversized garish homes and pulls into the driveway
- S95The Nagy family climbs the decadent stone staircase while Howard is left dragging the recycling bin to the curb
43rd and 5th avenue
A midtown corner where Nadav grabs an idle Lincoln Town Car.
Set Requirements
- •Street corner with idle town car
Key Visual Moments
- S107Nadav hops into an idle Lincoln Town Car on the corner
lincoln town car
The Lincoln Town Car carrying Nadav and the gym bag of cash to Foxwoods through traffic.
Set Requirements
- •Picture-car town car interior with GPS
Key Visual Moments
- S108Nadav dangles a $400 tip to convince the reluctant driver to take him the fastest way to Foxwoods
- S113Stuck in rush-hour traffic with the gym bag on his lap, Nadav offers another $200 to make Foxwoods before 7pm
foxwoods casino
Foxwoods Casino in Ledyard, CT — entrance, casino floor, and the sports book where the climactic bet is placed.
Set Requirements
- •Casino entrance
- •Casino floor
- •Sports book with teller counter and pregame TV
Key Visual Moments
- S114Nadav bolts from the town car, slips and falls, then scrambles into the casino entrance
- S115Lost on the casino floor, Nadav desperately asks a stranger where the sports betting is
- S116Out of breath, Nadav unloads $175,000 in cash onto the counter and places the two-way parlay as the teller calls over a supervisor
inside the gemstone
An abstract kaleidoscopic interior of the black opal — swirling color, light and shape — used as a recurring psychedelic motif.
Set Requirements
- •Fully realized psychedelic VFX environment (also recurs inside scenes 2 and 117)
Key Visual Moments
- S30The camera zooms into the opal for a hauntingly beautiful psychedelic trip of color, light and swirling abstract shapes
Cast
HOWARD
Howard Nagy — a heavyset, hardened yet handsome olive-skinned Sephardic Jew in his early 50s with a thick Mediterranean accent. A compulsive-gambling Diamond District jeweler.
A debt-buried jeweler bets a smuggled black opal's entire sale price on one game, wins the impossible parlay, and is murdered the moment his luck finally turns.
SADIE
An attractive, tough, street-smart NYC native in her late 20s with short dark bangs. Howard's mistress and a KMA showroom saleswoman.
Howard's volatile lover endures his jealousy and cruelty, reconciles with him, and is killed in the robbery that follows his fatal bet.
NADAV
Howard's dim, strong young employee, late 20s, with a unibrow; an amateur boxer who runs errands for KMA.
After being robbed himself, Nadav becomes Howard's runner, carrying the gem money to Foxwoods to place the climactic bet.
DINA
Howard's wife, 40s, olive-skinned, made-up, Sephardic. Sharp-tongued and increasingly fed up.
Howard's wife who confronts him over the failing finances and grows colder as she senses his betrayals.
AMARE
Amare Stoudemire, 30s, a 7-foot black superstar Knicks basketball player; soft-spoken, mystical, soulful.
A superstar who becomes convinced the black opal gives him supernatural power on the court, borrowing then buying it from Howard.
DEMANY
A flashy black hustler, 30, draped in jewelry, who connects Howard with celebrity clients.
The connector who brings Amare to Howard, then jerks him around over the overdue gem and the chain he's owed.
JIM
Howard's loan shark, 50s, wax-faced and heavy-set; soft-spoken but lethal.
The patient, menacing creditor whose 48-hour ultimatum tightens around Howard until his men kill him over the diverted money.
ROBERT
One of Jim's oafish enforcers, 40s.
Jim's muscle who stalks, beats and ultimately shoots Howard dead.
TUNA
One of Jim's enforcers, 30s, stocky.
Jim's stocky heavy who tails Howard through the school but drops out of the later collection scenes.
NICO
A short, stocky, tough associate of Jim's posted at the office to collect.
Jim's collector who helps dangle Howard out the window and packs the safe during the final robbery.
ANTHONY
An impeccably groomed Italian bookie, mid 40s.
The bookie who takes Howard's parlay only to have Jim seize the winnings, breaking the news himself.
GOOEY
Howard's distant cousin, fat, clean-shaven, immensely wealthy; lives in a Park Avenue apartment.
The rich cousin Howard ropes into shill-bidding the opal, leaving him stuck with a 190-grand win and a Christie's ban.
YUSSI
Howard's brother-in-law, Sephardic, 36, swarthy; runs a side Rolex hustle out of KMA.
Howard's brother-in-law whose Rolex deals and the missing cobra chain explode into a fight that ends with him quitting.
ELAN
Howard's 19-year-old nephew and staff errand boy.
The teenage errand boy used for menial tasks who is forced to help the robbers and witnesses the final massacre.
JOANI
A KMA co-worker, late 20s, Sephardic Jew from Long Island.
The showroom co-worker who mans the buzzer doors and phones through Howard's chaotic week.
ARTHUR
Nadav's friend from the gym, 30s, black; cheers him on ringside.
Nadav's gym buddy who leaves the window open and sets up the robbery of his apartment.
GABI
Howard's brother, 57, disoriented; co-owns the Miami apartment.
Howard's furious brother in Miami whom Howard wrongs and tries to buy off with cash and an insurance scheme.
CARMELLE
Howard's sister-in-law, 55, with tight shiny skin; Gabi's wife.
Gabi's enraged wife who screams at Howard over the furniture stripped from their gutted apartment.
RAY
Ray Forecaster, 35, middleweight champion of the world; flashy, perpetually high, surrounded by money and jewelry.
A champion boxer client in Vegas who buys the red cobra chain and reluctantly fronts Howard 50 grand 'from one bettor to another.'
LARRY
A bookie/creditor, mid 40s, shaved head, track suit.
A creditor who stalks Howard for his money, accepting a Rolex as a stopgap on the debt.
AREN
A plump Jewish gem appraiser at Christie's, late 40s.
The appraiser who exposes the opal as an ordinary Welo stone worth far less than Howard claimed.
AUCTIONEER
An Indian man, 40s, with a British accent, running the Christie's gem auction.
The auctioneer who announces the embarrassing re-estimate and gavels the opal to Gooey at 190 grand.
LLOYD
A Christie's manager, Asian, 40s, effeminate.
The Christie's manager who bans Howard and Gooey for shill bidding.
BODYGUARD 1
Amare's lead bodyguard, a large black man.
Amare's protective bodyguard, present from the showroom break through the auction-floor bidding.
BODYGUARD 2
A second bodyguard in Amare's security detail.
Amare's secondary bodyguard who accompanies him on his showroom visits.
MICHAEL THE DRIVER
Jim's limo/Mercedes driver.
Jim's driver, eager to meet Amare, who shuttles the crew and turns up among Jim's men at the climax.
EDDIE
Howard and Dina's youngest son, 7, a mini-Howard.
Howard's adoring youngest son who idolizes his father.
BENI
Howard and Dina's oldest son, 15, pimpled and gangly.
Howard's gangly teenage son, glued to his phone games.
MARCEL
Howard and Dina's daughter, 11, a little-girl version of Dina; plays Snow White in the school play.
Howard's daughter starring as Snow White, whom he encourages even mid-flight from his pursuers.
DEV
Arthur's friend, black; out at the club with Nadav.
One of Arthur's club friends along for the night out.
JOSHUA
An overweight middle-aged Jewish dealer in the jewelry arcade.
An arcade dealer trading barbs with Howard over consigned merchandise.
STREET PEDDLER
A Diamond District street peddler hawking watches.
A peddler who flashes a Hublot at Howard on the street.
WHITE GUY
A well-dressed customer, 36, shopping for an engagement ring.
A showroom customer mid-purchase who gets bounced when the celebrity clients arrive.
PRIVELEJ
A heavy-set rapper, 29, dripping with jewelry.
A rapper in Demany's orbit who flirts crudely with Sadie and is later caught with her in the club bathroom.
PAC
A giant black bodyguard in Ray Forecaster's suite, wearing the money-sign pinky ring.
Ray's bodyguard who reluctantly surrenders the pinky ring and posts to Instagram for him.
REG
A 7'4 heavy-set black man in his 30s, part of Ray's entourage.
Ray's towering helper who fetches champagne and ice.
DEALER
A blackjack/casino dealer at the Mirage.
The Vegas dealer who deals Howard's self-bought seven hands and tries to enforce the no-phone rule.
WAITRESS
Cocktail/restaurant waitresses who serve Howard — one on the Mirage casino floor, one at Boratta's restaurant.
Waitress role serving Howard's drinks in Vegas and at Boratta's.
JUAN
A Mexican jewelry setter who grinds stones in a plexiglass enclosure at KMA.
The KMA stone-setter whose grinding noise Howard repeatedly silences.
ALEX DOORMAN
The doorman at Howard's Manhattan apartment building.
Howard's friendly building doorman.
FRANK CONCIERGE
The concierge at the desk in Howard's apartment building.
The concierge Howard instructs to deny he's in town.
SECURITY GUARD
The guard at the Knicks practice facility locker-room entrance.
The unbribable guard who blocks Howard from the locker room.
BARTENDER
The bartender at the crowded sports bar.
The sports-bar bartender feeding Howard live scores.
HOMELESS GUY
A gaunt, grizzled, toothless homeless man sleeping on the street.
A sleeping man Howard tries to feed who springs up and terrifies him.
BOUNCER
The bouncer working the velvet ropes at Greenhouse.
The club bouncer Howard bribes to get inside.
KEV
A blinged-out, cool young man passing blunts at the Greenhouse banquette.
One of Privelej's crew who taunts Howard about Sadie.
PARIS
A blinged-out young man at the Greenhouse banquette.
One of Privelej's crew who jeers that Sadie 'has bladder problems.'
BIG MAN 1
One of two large men guarding the Greenhouse bathroom door.
A club heavy who pins Howard before he forces the bathroom door.
BIG MAN 2
A second large man guarding the Greenhouse bathroom door.
A club heavy who helps carry Howard out of the club.
RAQUEL
Gooey's wife, an olive-skinned trophy wife.
Gooey's wife hosting the Shabbat dinner and explaining the artwork.
EDMOND
Gooey's son, 14, chubby and bratty with braces.
Gooey's bratty teenage son at the dinner table.
GINA
Gooey's daughter, 9, a princess.
Gooey's young daughter at the Shabbat dinner.
NICKI
A 15-year-old at Gooey's Shabbat table.
A teenage relative at Gooey's dinner.
TEACHER
A teacher backstage at the school play.
A teacher managing the backstage children as Howard cuts through.
QUEEN
A young girl in old-hag costume playing the Queen in the Snow White play.
The child actress playing the poisoning Queen onstage.
DOORMAN
A doorman at Howard's Manhattan apartment building (curbside).
The doorman who helps the wrecked Sadie from the cab and parks Howard's car.
DRIVER
The Lincoln Town Car driver hired to rush Nadav to Foxwoods.
The town-car driver fighting rush-hour traffic to get Nadav to the casino.
STRANGER
A casino-floor stranger Nadav asks for directions.
A stranger who points Nadav toward the sports book.
FEMALE TELLER
The sports book teller at Foxwoods.
The teller who takes Nadav's massive parlay and calls over a supervisor.
SUPERVISOR
The Foxwoods sports-book supervisor called over for the large bet.
The supervisor brought in to clear Nadav's $175,000 wager.
MALE BIDDER 189
A random bidder on the Christie's auction floor, paddle 189.
A floor bidder who drives the opal price before dropping out.
PERSONAL ASSISTANT
Amare's well-dressed white personal assistant, mid 30s, bidding on his behalf.
Amare's assistant who bids up to 175 before refusing to go higher.
MODEL
A model in a formal dress presenting the opal on a cushion at the auction.
The auction model displaying the gem to the room.
MAN 1
One of two black miners who sneak into the Ethiopian opal mine.
A miner who keeps lookout while the opal is extracted in the cold open.
MAN 2
One of two black miners who sneak into the Ethiopian opal mine; extracts the rough stone.
The miner who grinds windows into the rough opal in the cold open.
TELLER
Cashier/sports-book teller at the Mirage Casino in Las Vegas.
The Mirage teller who exchanges Howard's cash for chips and books his Vegas parlays.
Production Design · Props
uncut black opal
HeroThe central 600-carat black opal smuggled from Ethiopia inside fish; multiple close-ups, the inside-the-gem VFX, and the engine of the entire plot. Needs hero version plus the in-cushion auction version.
duane reade bag of cash
HeroNadav's $235,000 inheritance Howard takes to Miami and Vegas; bundles of cash.
gold rolex watch
HeroRecurring luxury watch — Nadav's stolen Rolex, and Howard's own that he pawns/offers and that boomerangs in its box from Anthony.
rolex watch box
HeroThe boxed Rolex Howard gives Anthony and gets handed back when the bet is seized.
red diamond cobra chain
HeroYussi/Jo's red cobra chain Howard sells to Ray for 40, fueling the Yussi blow-up over the missing 25 grand.
phone
HeroHoward's perpetually ringing/dying phone is a constant pressure device; also used as a flashlight in the boiler room and on speaker for bets and threats.
gun
HeroRobert/Nico's handgun, drawn during the window dangle and used to kill Howard and Sadie in the finale.
buzzer-locked glass doors / vestibule
HeroThe bulletproof double-door vestibule and magnetic release — set up early, jams as a farce, then weaponized to trap Jim's crew at the climax.
sledgehammer
HeroHoisted up the building facade on a rope to break the jammed door; comedic set-piece prop.
gym bag of cash
HeroNadav's boxing gym bag stuffed with the $175,000 gem money to be wagered at Foxwoods.
purple wooden box
Christie's box that holds the opal after the auction.
leather weekend bag of cash
Amare's bag of $175,000 in stacked bundles, paid for the gem.
betting-instruction note
The paper bet Howard writes out for Nadav to hand the Foxwoods teller.
manila envelope of cash
The $65,000 Howard gives Anthony for the five-team parlay.
briefcase of bedazzled jewelry
Howard's traveling case of encrusted pieces, including the money-sign pinky ring.
jeweler's loupe
Gold loupe on a necklace Howard hands clients to inspect stones.
fish crate
HeroWooden/styrofoam crate of vacuum-sealed fish concealing the opal; crowbar and slicing needed.
celebrity photo gallery
Wall of Howard posing with famous clients; Amare studies it.
flat-screen tvs
HeroScreens carrying the games and Amare broadcasts that track Howard's bets; the office TV is rigged on an extension cord for the finale.
electric razor
Running razor Robert uses to shear off a chunk of Howard's hair in the limo.
mini baseball bat
Used to whack Howard in the back outside the school.
skymall magazine
Howard compulsively rips out luxury pages on the plane.
shabbat dinner setting
Candles, salted challah, wine and yarmulkes for the Sephardic Shabbos dinner.
alex israel painting
Sunset-gradient artwork above Gooey's fireplace that visually rhymes with the gem's color trips.
suitcase
Sadie's clothes-stuffed suitcase Howard packs then secretly hides in the stairwell.
security camera drive
The recording drive Jim's men rip out after the killings.
diamond-encrusted hublot watch
Synthetic watch a street peddler flashes at Howard.
tray of vvs2 diamonds
Loose diamonds Sadie and Joani show customers in the showroom.
auction paddles
Bidding paddles used during the Christie's opal sale.
Poster Concepts
Sweat Equity
“One stone. One game. One way out.”
A heavyset olive-skinned man in his early 50s, head and shoulders only, shot dead-on. His face is slick with sweat, jaw set mid-pitch, eyes pulled slightly off-axis as if tracking something just out of frame — a screen, a door, a price ticking up. A faint cool light grazes one cheek (a flat-screen's glow); the other side falls into bar-dark shadow. Background is pure black with a barely-legible smear of out-of-focus jewelry-case light leaking up from below his chin.
The Dangle
“He owes more than he weighs.”
A man hangs upside down against a tall vertical sliver of midtown sky, ankles gripped by two pairs of anonymous hands reaching down from the top edge of the frame. He is small in the composition — the building facade and the drop dominate. Shot from below so the street is implied beneath him as a bright vanishing point. Most of the poster is the cold flat plane of a building wall and open window.
Both Lives at Once
“A good husband. A worse bet.”
A single face divided down the center. Left half lit warm by Shabbat candlelight, a yarmulke edge visible, calm, domestic. Right half lit by the cold strobe of a club / a screen, sweat-beaded, eyes wider. The seam is a clean black gutter. Both halves are the same man, the same expression fractionally off between them.
Inside the Stone
“Everything he wanted was the size of a fist.”
The entire poster is the kaleidoscopic interior of a black opal — swirling fields of color, light fracturing into abstract shape, the way the film plunges the camera into the gem at the open, the showroom, and the final shot. No figures. Buried deep in the swirl, barely perceptible, the silhouette of a tiny man falling or floating, scaled to almost nothing.
Caged in Glass
“The lock works both ways.”
A buzzer-locked glass double-door vestibule shot straight on, empty, lit from within by jewelry-case glow. Trapped in the narrow glass airlock between the two doors: a man's dim reflection, hand pressed to the pane. The locking mechanism and a small red intercom light are the brightest points. The whole image reads like a beautiful, expensive trap.
The Dying Phone
“Three percent and counting.”
A single smartphone held in a sweaty hand, screen-up, in total darkness. The screen shows a battery at near-empty red and an unanswered call stacked over a sports betting line. The phone's glow is the only light, throwing the hand and a sliver of a panicked face into being. Everything around it is void.
Smuggled in Fish
“Out of the muck, the whole world.”
Overhead shot of a pried-open wooden crate of ice and vacuum-sealed fish, one fish sliced open, a wet black plastic bag spilling out — and inside it, the rough opal catching a single shard of color amid all the grey-silver flesh and ice. A crowbar lies across the crate. Hands at the frame edge. The most precious thing in the film, born from the ugliest place.
The Sledgehammer on a String
“Every shortcut takes the long way.”
Looking up the flat face of a Diamond District office building. A sledgehammer dangles absurdly from a thin twine line weighted with a dumbbell, swinging mid-air a few stories up. Tiny faces lean out of a high window, yelling down. Pedestrians blur past at the bottom. The whole image is a small disaster in slow motion against a hard architectural grid.
Out the Boiler Room
“No signal. No exit. No time.”
A man wedged in a cramped, sooty basement boiler room, face and hands streaked black with grease, skin reddened from heat, clothes torn. He lights his own face from below with a phone screen down to its last glow. Pipes and a hulking iron boiler crowd in around him. Pure entrapment.
Numbers Going Up
“It was never about the money. It was about the next one.”
A stark black field filled, faint and grey, with rising columns of dollar figures — a debt and a bet climbing the page — 65, 175, 250, 340. One number near the top burns red and oversized. No image at all except this wall of money the eye can't keep up with. The title sits where the ledger finally runs out of room.
One Fire in the Black
“Look closer. That's the problem.”
An almost entirely black sheet. Dead center, very small, a single point of opal fire — one fleck of cyan-magenta-gold light, like the gem glimpsed across a dark room. The longer you look, the more the surrounding black seems to pull toward it. Maximum negative space, one seductive spark.
Noise You Can See
“Everything at once, all the time, louder.”
A wall of overlapping flat-screens and phone glows — game scores, a player mid-leap frozen in slow motion, a betting line, an instagram feed — all blown out and bleeding into one another into a single migraine of light. Half-buried in the lower corner, a man's face turned up to it, mouth open, lost in the wash. The film's sensory overload made into one image.
The Whole Week in One Window
“It all comes due at once.”
A tall vertical composition built like a building seen in cross-section, each floor a fragment of the story: at the top, the opal fire; below it, the man pitching across a glass jewelry case; below that, two enforcers waiting in a dark auditorium; below that, the family at a candlelit table; at the bottom, the man small and upside down against a window. Bodies and rooms stacked into one teetering tower of pressure, unified by the cool jewelry-case glow running up the spine of the image.